from @jean_no, Les #jeux_vidéo et la mort // abstractmachine » Exhausting gameplay
http://www.abstractmachine.net/blog/exhausting-gameplay
The need for death in gaming is multifaceted. The cynical argument, largely based on the arcade experience, might describe death in gaming as an economical equation: in order to make more money, games needed to provoke death as quickly as possible in order to get to the next “insert coin”. But death in gaming has been with us practically since the beginning, or at least since 1962′s Space War, long before the video game arcade phenomenon became an economic reality.

