#Plask, un outil pour programmer & designer. | Graphisme & interactivité blog par Geoffrey Dorne
Golden % Braeburn enables independent Macintosh developers to sell their creations with the minimum of fuss and expense. We provide our clients with the Cocoa source code for an in-application storefront and a back-end server, customer and accounting management tools, and our license-key generation and verification framework.
The Macintosh is a great platform for games, with a wide range of options and technologies for game developers. With OpenGL, OpenAL, Velocity Engine, and the Mac OS X development and performance optimization tools, you have everything you need to build or port exciting and compelling games.
AquaticPrime: Secure Your Shareware Applications
The AquaticPrime framework is a secure registration method for your shareware applications, released as free open-source software.
The Media Computing Group : Multi-Touch Framework
MultiTouch.framework is a native Cocoa multi-touch framework for Mac OS X. It uses the default event handling system and the responder chain of the operating system, providing a familiar application programming interface to Mac OS X developers.
Matt Legend Gemmell – Get rid of your code with Leopard
new and improved APIs which may be of interest to Cocoa application developers. I’m going to classify these in terms of what you can do with them, rather than by class-name or other such relatively obscure aspect, and I’ll include some screenshots whe
Sparkle is a module that developers can stick in their Cocoa applications (five-step install!) to get instant self-update functionality.
BecomeAnXcoder | CocoaLab
Bert Altenburg, author of AppleScript for Absolute Starters, in co-operation with Alex Clarke and Philippe Mougin, has released a book for newcomers to Cocoa programming using Objective-C and XCode.