From the closing panel at the 1995 Brown/MIT Vannevar Bush Symposium, featuring Doug Engelbart, Alan Kay, Ted Nelson, and Tim Berners-Lee.
Now, the abortion that happened after PARC was the misunderstanding of the user interface that we did for children, which was the overlapping window interface which we made as naive as absolutely we possibly could to the point of not having any workflow ideas in it, and that was taken over uncritically out into the outside world.
So you are basically proposing some kind of information SWAT team that can move swiftly through an organization, or is going to be some sort of elite ’eizatsgroupe’ in the files. This is a very exciting and interesting concept, but how would that function organizationally?
Alan Kay: Looking back, I think that one of the paradoxes is that we made a complete mistake when we were doing the interface at PARC because we assumed that the kids would need an easy interface because we were going to try and teach them to program and stuff like that, but in fact they are the ones who are willing to put hours into getting really expert at things - shooting baskets, learning to hit baseballs, learning to ride bikes, and now on video games. I have a four-year old nephew who is really incredible and he could use NLS fantastically if it were available. He would be flying through that stuff, because his whole thing is to become part of the system he’s interacting with. So if I had had that perspective I would have designed a completely different interface for the kids, one in which how you became expert was much more apparent than what I did. So I’m sorry for what I did.
Doug Engelbart : ▻https://fr.wikipedia.org/wiki/Douglas_Engelbart
Vannevar Bush : ▻https://fr.wikipedia.org/wiki/Vannevar_Bush
Ted Nelson : ▻https://fr.wikipedia.org/wiki/Ted_Nelson
Alan Kay : ▻https://fr.wikipedia.org/wiki/Alan_Kay
Tim Berners-Lee : ▻https://fr.wikipedia.org/wiki/Tim_Berners-Lee