Porting your engine to Vulkan or DX12
▻https://gpuopen.com/presentation-porting-engine-to-vulkan-dx12
Adam Sawicki, a member of AMD RTG’s Game Engineering team, has spent the best part of a year assisting one of the world’s biggest game ...
An AMD initiative designed to enable developers to create ground-breaking PC games, computer generated imagery and GPU computing applications for great performance and lifelike experiences using no cost and open development tools and software.
Porting your engine to Vulkan or DX12
▻https://gpuopen.com/presentation-porting-engine-to-vulkan-dx12
Adam Sawicki, a member of AMD RTG’s Game Engineering team, has spent the best part of a year assisting one of the world’s biggest game ...