Unity
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BUG OF THE MONTH | Assignment to Variable without Use V3008 The ‘rect.y’ variable is assigned values twice successively. Perhaps this is a mistake. Check lines: 370, 366. ShaderVariantCollectionInspector.cs 370 The analyzer reports that the same variable — rect.y — is assigned a value twice and the code does not use the variable between the assignments. If we … Continue reading Unity
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