I Unexpectedly Made A Lot Of Money Telling Fortunes In Final Fantasy XIV
I Unexpectedly Made A Lot Of Money Telling Fortunes In Final Fantasy XIV
A Wall Street Rule for the MeToo Era: Avoid Women at All Cost
No more dinners with female colleagues. Don’t sit next to them on flights. Book hotel rooms on different floors. Avoid one-on-one meetings.
In fact, as a wealth adviser put it, just hiring a woman these days is “an unknown risk.” What if she took something he said the wrong way?
Across Wall Street, men are adopting controversial strategies for the MeToo era and, in the process, making life even harder for women.
Call it the Pence Effect, after U.S. Vice President Mike Pence, who has said he avoids dining alone with any woman other than his wife. In finance, the overarching impact can be, in essence, gender segregation.
Understanding Database Reconstruction Attacks on Public Data
In 2020 the U.S. Census Bureau will conduct the Constitutionally mandated decennial Census of Population and Housing. Because a census involves collecting large amounts of private data under the promise of confidentiality, traditionally statistics are published only at high levels of aggregation. Published statistical tables are vulnerable to DRAs (database reconstruction attacks), in which the underlying microdata is recovered merely by finding a set of microdata that is consistent with the published statistical tabulations. A DRA can be performed by using the tables to create a set of mathematical constraints and then solving the resulting set of simultaneous equations. This article shows how such an attack can be addressed by adding noise to the published tabulations, so that the reconstruction no longer results in the original data. This has implications for the 2020 Census.
Exclusive: The Pentagon’s Massive Accounting Fraud Exposed
Now, a Nation investigation has uncovered an explanation for the Pentagon’s foot-dragging: For decades, the DoD’s leaders and accountants have been perpetrating a gigantic, unconstitutional accounting fraud, deliberately cooking the books to mislead the Congress and drive the DoD’s budgets ever higher, regardless of military necessity. DoD has literally been making up numbers in its annual financial reports to Congress—representing trillions of dollars’ worth of seemingly nonexistent transactions—knowing that Congress would rely on those misleading reports when deciding how much money to give the DoD the following year, according to government records and interviews with current and former DoD officials, congressional sources, and independent experts.
“If the DOD were being honest, they would go to Congress and say, ‘All these proposed budgets we’ve been presenting to you are a bunch of garbage,’ ” said Jack Armstrong, who spent more than five years in the Defense Department’s Office of Inspector General as a supervisory director of audits before retiring in 2011.
The fraud works like this. When the DoD submits its annual budget requests to Congress, it sends along the prior year’s financial reports, which contain fabricated numbers. The fabricated numbers disguise the fact that the DoD does not always spend all of the money Congress allocates in a given year. However, instead of returning such unspent funds to the US Treasury, as the law requires, the Pentagon sometimes launders and shifts such moneys to other parts of the DoD’s budget.
Personal Ties, Meritocracy, and China’s Anti-Corruption Campaign
We examine the targeting and motivations of the first phase of China’s anti-corruption campaign under Xi Jinping (2012-2015). Combining data on officials’ personal networks revealed during the campaign with biographical and economic data, we find evidence that the campaign indeed targeted corruption. In addition, individuals, networks, and geographic regions that departed sharply from meritocratic governance practices ap- pear to have been a primary target, with higher rates of indictment. This is consistent with the party’s own claim that the crackdown was designed to reduce corruption and strengthen party-led meritocracy. However, individuals with personal ties to Xi Jinping appear to be exempt from investigation while, individuals with ties to the other six mem- bers of the Politburo Standing Committee had no special protection. Taken together, these findings indicate that the crackdown served both its stated goal of strengthening the party and the unstated goal of consolidating Xi’s power.
On Warframe and Late Capitalism
So, while our labour, bodies and living spaces are commodified by Uber, Lyft, Airbnb, Fiverr and others, while we sell our plasma to old rich people just to get by, while our lives literally depend on big corporations like Amazon, while we try to tackle the mountains of debt we will quite possibly never pay off within our lifetimes – Digital Extremes makes it clear who’s to blame, and how to fight: united.
Ohio Republicans declare motherhood “necessary,” want to make it mandatory
Transformers’ Exploration of Sexual Identity is Groundbreaking
What Video Game Glitches Can Teach Us About Scientific Research
Transformation : En finir avec la notion de résistance au changemen
Le terme même de “résistance au changement” traduit ainsi un modèle mental selon lequel il y aurait un groupe, la direction générale, qui aurait tout compris à ce qu’il faut faire, et le reste de l’organisation qui, pour des raisons inexpliquées, ou inavouables (sabotage !), s’opposerait à ce que le bon sens semble réclamer. On sépare le monde en deux, les intelligents et les imbéciles, nous et les autres, les cadres et les agents, les pro et les anti, comme on le sépare entre riches et pauvres oubliant que 80% de la population est dans un 3e groupe intermédiaire qui n’est plus pauvre mais pas encore riche. Souvent, la façon dont la transformation est présentée est elle-même source de blocage : Dans ce modèle, la direction explique généralement que la situation actuelle est insatisfaisante, mais que l’avenir peut-être radieux à condition de souffrir beaucoup pendant un certain temps. Ce modèle conçoit donc la transformation comme traumatique, un épisode bien identifié dans le temps, et partant d’un présent insatisfaisant dont il faudrait avoir honte (soyez comme Google !) pour aller vers un futur souhaitable.
This gets to the second part of the book that is instructive for this essay: the deep integration of meritocratic tenets into games. I believe video games are now an actualized meritocracy, where players are consistently exposed to design and narrative features that are predicated on celebrating a combination of skill and hard work. Although meritocracy may seem both timeless and good, it’s actually a relatively recent phenomenon that dates to the 1950s. The author, Michael Young, who popularized the term did so in a critique, intending for us to reject it largely because it ignored structural factors. As merit was more widely celebrated by technocrats, Young wrote about how he believed we were on the wrong path, one that only seemed right because it celebrates those of us at the top, teaching us to think about how we earned it, rather than consider the advantages and lucky breaks that helped us get to where we are. Research on merit and the benefits of structural advantages have shown the ideology turns people into jerks, systematically ignores issues of privilege, and that it has so infiltrated the way that we think that meritocratic cues prompt us to defend the status quo.
Georges-Louis Le Sage (1724-1803) a composé une œuvre étrange, atypique et, pour tout dire, monstrueuse. Sa contribution (volumineuse en taille) à la science des Lumières est un corpus de 35000 fiches, des cartes à jouer au dos desquelles il a consciencieusement noté absolument toutes les pensées, analyses, idées, découvertes, nouveautés, qui lui ont traversé l’esprit. Il a ensuite recomposé en sachets, boîtes, logettes et casiers cet immense fichier tout au long de sa vie.
Dat is a new peer-to-peer protocol that uses some of the concepts of BitTorrent and Git. Dat primarily targets researchers and open-data activists as it is a great tool for sharing, archiving, and cataloging large data sets. But it can also be used to implement decentralized web applications in a novel way.
The Great Chinese Art Heist
Strange how it keeps happening, how the greatest works of Chinese art keep getting brazenly stolen from museums around the world. Is it a conspiracy? Vengeance for treasures plundered years ago? We sent Alex W. Palmer to investigate the trail of theft and the stunning rumor: Is the Chinese government behind one of the boldest art-crime waves in history?
In the world of clownery, tradition has long dictated that a clown must never steal another clown’s look. To that end, British clowns have developed a system that sits at the exact intersection of twee whimsy and nightmarish menace that makes clowns such an enduring fixture in both children’s entertainment and horror movies. (Of course it was the British.)
Metal Gear Solid Has Always Been About The Busywork of War
The Metal Gear Solid franchise has always played with repetition and recreation in weird ways. Whether it’s the VR missions simulating the Shadow Moses events of Metal Gear Solid, the real-life simulation that is Metal Gear Solid 2, and the repeated character types and individual characters who just keep managing to show up. All of this is couched in pseudo-philosophical debates about what it means to repeat the past. Is it in our genes? Can we truly swerve from the past to create something new? What is handed down to us? What do we make ourselves?
I’ve been replaying Metal Gear Solid V: The Phantom Pain very slowly over the past several weeks. It is a game that is strangely positioned in this cycle of repetition. It is the bridge point between the postwar story about Big Boss that began with Metal Gear Solid III: Snake Eater and the contemporary, Solid Snake-centered, Metal Gear Solid. From the perspective of the series, this is the point where time becomes cyclical, establishing Revolver Ocelot, Big Boss, and his clone children as the figures that this entire universe pivots around.
The world of Metal Gear repeats, over and over again, with minimal differences, and Metal Gear Solid V is the first game in the series that delivers on the promise of repetition as a way of interacting with the world. To put it bluntly, Metal Gear Solid V understands that repetition is drudgery, that it is soul-sucking, that it saps you of energy and enthusiasm, and then it demands that you dig down into that muck and live there.
Two histories of Myst – Picking Up the Pieces
Architecture, c’est vite dit.
Le DDD Stratégique
Pédagogie Montessori et Management
Les compétences douces ou soft skills
Là où le Lean complète l’Agile
C’est quoi une équipe qui déchire ?
Prenez le contrôle de votre Legacy
Votre transformation Agile ne marchera pas ! Qu’est-ce qui coince le changement ?
Le role du DevOps
Cultiver une dynamique d’équipe
Behavior Driven Development
Comprendre et agir avec les émotions
4 étages de la Qualité
Les User Stories
Qualité et Non-Qualité
Aligner les équipes
Enough Design Methods
I’m concerned that the methods we’re publishing in all of our well designed card decks are making our profession appear stupid, and doing a disservice to the people using the cards. Collaging is fun, and participatory design is an important part of research. It’s valuable to give participants rudimentary tools like collaging material that help them express their creative ideas even when they don’t know how to create artifacts with more fidelity. But participatory design is not collaging: it’s tacit knowledge, built on years of experience. Video editing is not a “method.” It’s a profession. Each of the activities that has been boiled down to a method card are really the hard, roll up your sleeves work of practicing designers. No method can be the solution for solving the world’s hardest problems. Only hard work, perseverance, and a lifetime of experience can drive the real problem solving, form giving, and changemaking we strive for as designers.
A Look Back At Black Ops III’s Strangest Level
It is tempting to look at this moment as a reflection on the series itself. Each new Call of Duty game has added new features and modes whose popularity eclipse the story campaigns. The self-serious stories of yesteryear were replaced with mindless shoot ‘em up game types full of pulp nonsense. Even as the player leaves World War II in the dirt and is hounded by the undead, they’re able to fight back. Even if Black Ops III feels hounded by the weight of its past, it would rather pretend it’s possible to shoot the past down than meaningfully reconcile with it. When the time comes to end the level, there isn’t a prompt to hold Hall’s hand or engage in any human, intimate act. Instead, you have to shoot her. If you want, there’s a bonus achievement for using a grenade to kill her called “Out With A Bang.” We can’t do anything but destroy everything we encounter; we are further rewarded for blowing everything up.
Demon Within’s use of series iconography is fragmented, the intentions muddied by gameplay systems that invite no meaningful or introspective means of interaction. It rips and tears whatever vestiges it can from the series’ past to toss them into the player’s face. But instead of an indictment that acknowledges the series abandoned its roots, Black Ops III conjures a fun house of explosions that turns those things into a mockery. Just as Sarah Hall looks back on the Battle of Bastogne, convinced she could never be as brave as those who fought there, Black Ops III reflects on the rest of the series with a similar fear. It worries that I can’t be as good as what came before and ultimately, that fear is proven right.