The magic of Loom
▻http://www.gamesindustry.biz/articles/2018-01-30-the-magic-of-loom
Why I Love: Eidos Montreal’s Rayna Anderson explores how LucasFilm Games bucked convention for a project that “felt like a conversation with the game’s creators”
The magic of Loom
▻http://www.gamesindustry.biz/articles/2018-01-30-the-magic-of-loom
Why I Love: Eidos Montreal’s Rayna Anderson explores how LucasFilm Games bucked convention for a project that “felt like a conversation with the game’s creators”