Unity
▻https://hownot2code.com/2018/04/29/unity
Early nullifying V3080 CWE-476 Possible null dereference. Consider inspecting ‘m_RowRects’. TreeViewControlGUI.cs 272 public override void GetFirstAndLastRowVisible(....) .... if (rowCount != m_RowRects.Count) m_RowRects = null; throw new InvalidOperationException(string.Format("....", rowCount, m_RowRects.Count)); .... In this case, the exception throw (access by the null reference m_RowRects) will happen when generating the message string for another … Continue reading Unity
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