Elementar, un projet typo fou : une famille de fontes bitmap « paramétrique » qui permet des variations de graisse, de taille, de contraste et de structure quasiment à l’infini.
Pour tester toutes les versions : ►http://www.typotheque.com/fonts/elementar#sans-a_09_11_3
►http://www.typotheque.com/blog/elementar
Elementar, you see, not only pushes the boundaries of current font technologies and definitions, it proposes a radically different path for designing and working with fonts on the screen. We had to invent new workflows, create a new set of font production tools, struggle with formats, shake off outdated preconceptions, and fight the uphill battle against changing standards and application support. We believe, however, that it was worth the effort in the end.
What makes Elementar so revolutionary? Conventional practice today is to design fonts using mathematically-defined outline curves, a flexible system which produces optimal results on high-resolution devices such as printers, but not on low-resolution devices such as computer monitors and other electronic displays. Font designers then use TrueType hinting, (an immensely labour-intensive process), to help the fonts manipulate the rasteriser (the software that maps the curves onto the display) into producing legible results at low resolutions. (Or, in most cases, designers forego the hinting entirely and leave the end users to fend for themselves.) Be that as it may, the result is a compromise that hinders the development of new type.