Publishing games for free – how to avoid the risks? | BushidoIT
▻http://bushidoit.com/2014/01/publishing-games-for-free-how-to-avoid-the-risks
“imagine a situation where a publisher sends you a direct invitation to connect your great games to his network. You are excited and happy that a huge company has found your effort worth releasing and promoting. The truth becomes frequently more brutal.” Tags: #jeu #HTML5 #publication #diffusion #marketing