Why the Chess Computer Deep Blue Played Like a Human - Issue 18: Genius
▻http://nautil.us/issue/18/genius/why-the-chess-computer-deep-blue-played-like-a-human
When IBM’s Deep Blue beat chess Grandmaster Garry Kasparov in 1997 in a six-game chess match, Kasparov came to believe he was facing a machine that could experience human intuition. “The machine refused to move to a position that had a decisive short-term advantage,” Kasparov wrote after the match. It was “showing a very human sense of danger.”1 To Kasparov, Deep Blue seemed to be experiencing the game rather than just crunching numbers.Just a few years earlier, Kasparov had declared, “No computer will ever beat me.”2 When one finally did, his reaction was not just to conclude that the computer was smarter than him, but that it had also become more human. For Kasparov, there was a uniquely human component to chess playing that could not be simulated by a computer. Kasparov was not sensing (...)