Polystream secures $12m in Series A funding
▻https://www.gamesindustry.biz/articles/2019-04-01-polystream-secures-usd12m-in-series-a-funding
Investment round led by Intel Capital to be used for recruitment, marketing, tech
Polystream secures $12m in Series A funding
▻https://www.gamesindustry.biz/articles/2019-04-01-polystream-secures-usd12m-in-series-a-funding
Investment round led by Intel Capital to be used for recruitment, marketing, tech
Making piracy and pre-owned games problems of the past
▻https://www.gamesindustry.biz/articles/2019-04-01-making-piracy-and-preowned-games-problems-of-the-past
10 Years Ago This Month: Gaming execs kill two birds with one server-based stone, while Konami insists Six Days in Fallujah has no message
Brendan Greene: “I’m done with battle royale”
▻https://www.gamesindustry.biz/articles/2019-04-01-brendan-greene-im-done-with-battle-royale
PUBG designer discusses his move to the new Special Projects team, and the privilege of now working without a deadline
The Romeros, an Oliver twin and Creative Assembly lead GamesIndustry.biz Career Bar
▻https://www.gamesindustry.biz/articles/2019-04-01-the-romeros-an-oliver-twin-and-creative-assembly-headline-
We’re hosting three days of careers advice during #EGX_Rezzed_2019 this week, full programme detailed
#Media #Development #Jobs
Moving at the Speed of Innovation: dry.io
▻https://hackernoon.com/moving-at-the-speed-of-innovation-dry-io-94405d9d3f82?source=rss----3a81
Think fast. I don’t mean fast like a trip on a Japanese JR-Maglev bullet train or the dive of a Perigrine Falcon. Nor do I mean fast like the 30 minutes it took for Pebble Watch to raise $1 million on Kickstarter. Think faster. Think about the speed of innovation in today’s world. Think about how many startups are formulated within the minds of new computer science majors at the dorms of Cal. Think about apps being designed at the seemingly infinite amount of techie-targeted cafes in Silicon Valley. There will never be a lack of ideas in our technology dominated world. The puzzle lies in #development and execution of these ideas. How can software development keep up with the speed of innovation?Let’s consider Uber. Its democratization of a heavily regulated industry in ridesharing helped (...)
At Ubisoft you always have a second chance
▻https://www.gamesindustry.biz/articles/2019-03-28-at-ubisoft-you-always-have-a-second-chance
Ubisoft’s Christine Burgess-Quémard on how the company maintains its unique culture with 15,000 employees
Rovio invests $3m in Play Ventures gaming fund
▻https://www.gamesindustry.biz/articles/2019-03-28-rovio-invests-USD3m-in-play-ventures-gaming-fund
Fund has reached goal of $30m intended for investment in 20-25 companies
The case for a smaller, more portable Nintendo Switch | Opinion
▻https://www.gamesindustry.biz/articles/2019-03-27-the-case-for-a-smaller-more-portable-nintendo-switch-opini
Portables were said to be dead — so why would Nintendo consider releasing a smaller Switch?
Another World designer Eric Chahi returns with new studio Pixel Reef
▻https://www.gamesindustry.biz/articles/2019-03-28-another-world-designer-eric-chahi-returns-with-new-studio-
Montpellier-based studio aims to create “indie games with a poetic touch”
Monolith Soft is staffing for a new Legend of Zelda project
▻https://www.gamesindustry.biz/articles/2019-03-28-monolith-soft-is-staffing-for-a-new-legend-of-zelda-projec
The Xenoblade developer previously contributed to Breath of the Wild
#1ReasonToBe: “Inclusivity is a battle we can win”
▻https://www.gamesindustry.biz/articles/2019-03-27-1reasontobe-inclusivity-is-a-battle-we-can-win
Rami Ismail’s final stint hosting the panel shares the stories of a refugee turns games developer, an Egyptian woman who refused to let a visa rejection silence her, and more
The next generation starts with you | Opinion
▻https://www.gamesindustry.biz/articles/2019-03-27-the-next-generation-starts-with-you-opinion
Game Dragons’ Philip Oliver offers advice on how to better work with academia to improve the quality of graduates
Creating a harmony of music and game #Development
▻https://www.gamesindustry.biz/articles/2019-04-01-creating-a-harmony-of-music-and-game-development
Forgotton Anne’s Peter Due talks about the benefits of having composers working with devs from a project’s start
How to pitch your video game at PAX East
▻https://www.gamesindustry.biz/articles/2019-03-26-how-to-pitch-your-video-game-at-pax-east
Velan Ventures head Guha Bala is signing games at PAX on Thursday. Here, he tells us what he expects to see from indie developers
Daedalic: “If we do this right, no one else will be able to make a Gollum game”
▻https://www.gamesindustry.biz/articles/2019-03-26-daedalic-if-we-do-this-right-no-one-else-will-be-able-to-m
CEO Carsten Fichtelmann discusses plans for the iconic character, who will star in the first of Daedalic’s many Lord of the Rings games
Relinquishing Control : Remedy’s paradigm shift
▻https://www.gamesindustry.biz/articles/2019-03-26-relinquishing-control-remedys-paradigm-shift
Game director Mikael Kasurinen on leaving behind the tightly controlled experiences of Alan Wake and Quantum Break for, “a world that can support many stories, not just one story”
1939 Games receives $3.6m investment
▻https://www.gamesindustry.biz/articles/2019-03-26-1939-games-receives-usd3-6-million-investment
Tencent, Sisu Game Ventures, and Crowberry Capital lead funding
Kabam acquires Riposte Games & Co
▻https://www.gamesindustry.biz/articles/2019-03-25-kabam-acquires-riposte-games-and-co
Montreal-based developer to continue support for past titles as Kabam takes over publishing Mini Guns
Vicarious Visions founders sign #Publishing deal with EA
▻https://www.gamesindustry.biz/articles/2019-03-25-vicarious-visions-founders-sign-publishing-deal-with-ea
After 25 years of making games, I realised I was doing it wrong, says CEO
Unions, diversity, and risk-taking: How GDC, IGF Award winners want to change the industry
▻https://www.gamesindustry.biz/articles/2019-03-25-unions-diversity-and-risk-taking-how-gdc-igf-award-winners
This year’s honorees discuss the changes they want to see, and the key challenges on the horizon
God of War wins six G.A.N.G. Awards at #GDC_2019
▻https://www.gamesindustry.biz/articles/2019-03-25-god-of-war-wins-six-g-a-n-g-awards-at-gdc-2019
Annual audio awards bestows Best of the Year prize on Sony Santa Monica’s blockbuster
Krafton’s hunt for the next PUBG
▻https://www.gamesindustry.biz/articles/2019-03-22-kraftons-hunt-for-the-next-pubg
The Game Union behind Tera and PlayerUnknown’s Battlegrounds discusses its unique approach to working with game developers
Histogram Equalization in #python from Scratch
▻https://hackernoon.com/histogram-equalization-in-python-from-scratch-ebb9c8aa3f23?source=rss---
Histogram Equalization is one of the fundamental tools in the image processing toolkit. It’s a technique for adjusting the pixel values in an image to enhance the contrast by making those intensities more equal across the board. Typically, the histogram of an image will have something close to a normal distribution, but equalization aims for a uniform distribution. In this article, we’re going to program a histogram equalizer in python from scratch. If you want to see the full code, I’ve included a link to a Jupyter notebook at the bottom of this article. Now, if you’re ready, let’s dive in!Before anything, we have to do some setup. Let’s import the libraries we’ll be using throughout the program, load in the image, and display (...)
#image-processing #computer-vision #hackernoon-top-story #development
Nintendo to unveil two Switch models this summer, The Wall Street Journal reports
▻https://www.gamesindustry.biz/articles/2019-03-25-nintendo-to-unveil-two-switch-models-around-e3-the-wall-st
One version will be the previously reported hardware upgrade, with a cheaper version aimed at a more casual market
Should I #go? The Pros and Cons of Using Go #programming Language
▻https://hackernoon.com/should-i-go-the-pros-and-cons-of-using-go-programming-language-8c1daf711
It should come as no surprise to most that Google launched their own programming language. The company has been moving aggressively into practically every technological sector imaginable — and more often than not, they end up revolutionizing the sector they’re looking to develop. It’s now been over a decade since Go entered production, and while it might not have the install base of languages like Python and JavaScript yet, Google’s proprietary language has a lot to offer. Here’s everything you need to consider before you decide to pick up this language.Pro: ease of useWhile Go might not be as popular as JavaScript or Python, it does have one important thing in common with them: it’s eminently easy to understand. The syntax is clean and accessible to newcomers, and there aren’t a lot of (...)