Modern Times Group invests in new VC fund Play Ventures
▻https://www.gamesindustry.biz/articles/2018-12-04-modern-times-group-invests-in-new-vc-fund-play-ventures
This is the Swedish company’s 11th investment since November 2017
Modern Times Group invests in new VC fund Play Ventures
▻https://www.gamesindustry.biz/articles/2018-12-04-modern-times-group-invests-in-new-vc-fund-play-ventures
This is the Swedish company’s 11th investment since November 2017
Starbreeze faces insolvency, CEO steps down
▻https://www.gamesindustry.biz/articles/2018-12-03-starbreeze-facing-insolvency-ceo-steps-down
Swedish firm has applied for “reconstruction” with Stockholm courts as #Financial impact of Overkill’s The Walking Dead becomes clear
Playtika acquires German casual studio Wooga
▻https://www.gamesindustry.biz/articles/2018-12-03-playtika-acquires-german-casual-studio-wooga
Deal is worth a reported $100 million, with no layoffs to Wooga’s 180-strong team
Zac Prince on the Future of Banking With #bitcoin
▻https://hackernoon.com/zac-prince-on-the-future-of-banking-with-bitcoin-4e6706be8df4?source=rss
Audio interview transcription — WBD051Note: the following is a transcription of my interview with Zac Prince, Founder and CEO of #blockfi. I use Rev.com from translations and they remove ums, errs and half sentences. I have reviewed the transcription but if you find any mistakes, please feel free to email me. You can listen to the original recording here.You can subscribe to the podcast and listen to all episodes here.In this episode, I talk with Zac Prince, Founder and CEO of BlockFi, a company offering loads back by cryptocurrencies. We discuss credit and debt services with Bitcoin, how BlockFi works and the future of banking with crypto.▻https://medium.com/media/5d2d8b3fae06f84bb82f85a6801b4a3a/hrefConnect with What Bitcoin Did:Listen: iTunes | Spotify | Stitcher | SoundCloud | YouTube | (...)
Rovio acquires Finnish #Mobile studio PlayRaven
▻https://www.gamesindustry.biz/articles/2018-11-30-rovio-acquires-finnish-mobile-studio-playraven
Deal covers all shares in PlayRaven and its staff of 25 people
Mobvista aims to raise $208 million with Hong Kong Stock Exchange IPO
▻https://www.gamesindustry.biz/articles/2018-11-30-mobvista-aims-for-usd208-million-ipo-on-hong-kong-stock-ex
GameAnalytics’ parent company earned $313 million in revenue last year
Nintendo on track to miss two-year sales targets for Switch
▻https://www.gamesindustry.biz/articles/2018-11-28-nintendo-on-track-to-miss-two-year-sales-targets-for-switc
Platform holder’s share price down 33% from January peak
Starbreeze management ordered to cut costs after poor sales of Overkill’s The Walking Dead
▻https://www.gamesindustry.biz/articles/2018-11-26-starbreeze-management-ordered-to-cut-costs-after-poor-sale
Board of directors mandates review to cost of operations, calls for publisher to “sharpen focus on core business”
Creative industries contribute almost £92bn to UK economy
▻https://www.gamesindustry.biz/articles/2018-11-22-creative-industries-contribute-almost-92bn-to-uk-economy
Government statistics show games, film, TV, music and more account for more than £250 million per day
Super.com launches investment initiative for developers using Unreal Engine
▻https://www.gamesindustry.biz/articles/2018-11-21-super-com-launches-unreal-engine-4-investment-initiative
“We know the challenges developers face and how to tackle these hurdles,” says Super.com investment director
Star Citizen crowdfunding has passed $200m
▻https://www.gamesindustry.biz/articles/2018-11-19-star-citizen-crowdfunding-has-passed-usd200m
Chris Roberts reports the game now has backers in 171 countries, has smashed all crowdfunding records
Nvidia stocks drop after Q3 guidance miss
▻https://www.gamesindustry.biz/articles/2018-11-16-nvidia-stocks-drop-after-q3-guidance-miss
Shares fall as much as 19% as company continues lower-than-expected guidance for Q4
Supercell invests €5m in Apple Watch dev Everywear Games
▻https://www.gamesindustry.biz/articles/2018-11-16-supercell-invests-5m-in-apple-watch-dev-everywear-games
Clash of Clans studio supports fellow Finnish games firm as it shifts towards #Mobile
Battlefield V delay triggers EA share plummet, hedge fund exodus
▻https://www.gamesindustry.biz/articles/2018-11-16-battlefield-v-delay-triggers-ea-share-plummet-hedge-fund-e
Activision and Take-Two’s stocks also take a hit in turbulent and competitive Q4
What Do Accredited Investor Laws and Voting Restrictions Have in Common? More Than You Think…
▻https://hackernoon.com/accredited-investor-securities-reform-f672c4ee1648?source=rss----3a8144e
What Do Accredited Investor Requirements and Voting Restrictions Have in Common? More Than You Think…Dealing with securities is a delicate dance for both investors and the companies they invest in. For investors, many are sitting on the sidelines while those who qualify as accredited investors are playing in the lucrative field of secondary markets. For companies, especially those experimenting with digital assets, they have to make sure that they follow the SEC’s guidelines such as registering as a security or qualifying as a utility token or face penalties. Securities laws such as the Securities Act of 1933 and Securities Exchange of 1934 were written in the wake of the Great Depression, and since then the world has witnessed several boom and bust cycles that have run parallel to the (...)
#accredited-investor-laws #voting-restrictions #securities-law #financial-regulation #cryptocurrency
Bunch raises $3.8m in seed funding to bring group video chat to mobile games
▻https://www.gamesindustry.biz/articles/2018-11-15-bunch-raises-usd3-8m-in-seed-funding-to-bring-group-video-
New capital will allow Bunch to ramp up user acquisition and expand developer platform
Telltale undergoing liquidation, removing games from Steam
▻https://www.gamesindustry.biz/articles/2018-11-15-telltale-undergoing-liquidation-removing-games-from-steam
Back to the Future, Tales of Monkey Island de-listed, employee health benefits set to end soon
NetEase sees Q3 growth with mobile titles, Western partnerships
▻https://www.gamesindustry.biz/articles/2018-11-15-netease-sees-q3-growth-with-mobile-titles-western-partners
Net revenue increase of 35.1% YOY driven by Chinese mobile releases, Battle for Azeroth, and Minecraft
Cryptocurrency is “not for start-ups anymore”
▻https://www.gamesindustry.biz/articles/2018-11-14-cryptocurrency-is-not-for-start-ups-anymore
Reality Gaming Group co-founder Tony Pearce warns that the costs around Initial Coin Offerings have skyrocketed in the last year
Tencent’s revenues and profits up, but games division still suffering
▻https://www.gamesindustry.biz/articles/2018-11-14-tencents-revenues-and-profits-up-but-games-division-still-
PC and online game revenues drop as users shift to #Mobile
THQ Nordic’s net sales up 1,403% to $139.5m
▻https://www.gamesindustry.biz/articles/2018-11-14-thq-nordics-net-sales-up-1-403-percent-to-usd139-5m
Re-releases and Deep Silver titles drive record performance for publisher
£80m Creative Industries Clusters Programme launches to fund new R&D projects
▻https://www.gamesindustry.biz/articles/2018-11-13-80m-creative-industries-clusters-programme-launches-to-fun
Abertay University representing video games in new initiative by Arts and Humanities Research Council
Dude, Where’s My Money? Part Three: From Hunting To Gathering
▻https://www.gamesindustry.biz/articles/2018-11-12-dude-wheres-my-money-part-three-from-hunting-to-gathering
Nikolay Bondarenko’s #Publishing advice series continues with an in-depth look at bundles and crowdfunding
The GamesIndustry.biz #Podcast: Counting on cryptocurrency, with Reality Clash
▻https://www.gamesindustry.biz/articles/2018-11-12-the-gamesindustry-biz-podcast-counting-on-cryptocurrency-w
Download our latest episode, reflecting on a tumultuous year for the realm of blockchain and cryptocurrency
Activision Blizzard shares drop a further 11 per cent
▻https://www.gamesindustry.biz/articles/2018-11-09-activision-blizzard-shares-drop-a-further-11-per-cent
Weaker-than-expected results and dips in engagement worry shareholders