Ubisoft opens new studios in India and Ukraine
▻https://www.gamesindustry.biz/articles/2018-03-22-ubisoft-opens-new-studios-in-india-and-ukraine
New #Development units in Mumbai and Odesa
Ubisoft opens new studios in India and Ukraine
▻https://www.gamesindustry.biz/articles/2018-03-22-ubisoft-opens-new-studios-in-india-and-ukraine
New #Development units in Mumbai and Odesa
Splatoon creator: “Fan art and live events are part of the world of the game”
▻https://www.gamesindustry.biz/articles/2018-03-22-splatoon-creator-fan-art-and-live-events-are-part-of-the-w
How Nintendo’s most recent super franchise was born
Elements of games industry “fundamentally broken” says IGDA president
▻https://www.gamesindustry.biz/articles/2018-03-22-igda-president-describes-elements-of-games-industry-fundam
Round table discussion on unions highlights employee grievances
Night in the Woods wins Independent Games Festival grand prize
▻https://www.gamesindustry.biz/articles/2018-03-22-night-in-the-woods-wins-independent-games-festival-grand-p
Infinite Fall’s debut game also recognised for Excellence in Narrative
Zelda: Breath of the Wild triumphs at Game Developers Choice Awards
▻https://www.gamesindustry.biz/articles/2018-03-22-zelda-breath-of-the-wild-triumphs-at-game-developers-choic
Multiple wins also secured by Gorogoa and Cuphead at San Francisco ceremony
Building PUBG hype on a $0 #Marketing budget
▻https://www.gamesindustry.biz/articles/2018-03-22-building-pubg-hype-on-a-usd0-marketing-budget
Lead community manager Sammie Kang explains how Bluehole cultivated a devoted following of PlayerUnknown’s Battlegrounds streamers from scratch
Epic Games shows off lifelike “digital humans” with Star Wars and Andy Serkis demos
▻https://www.gamesindustry.biz/articles/2018-03-21-epic-takes-another-step-toward-crossing-the-uncanny-valley
At GDC today, the Unreal Engine creator demonstrated how real-time raytracing will help games finally cross the uncanny valley
How they got Ark: Survival Evolved working on Switch
▻https://www.gamesindustry.biz/articles/2018-03-21-how-they-got-ark-survival-evolved-working-on-switch
Port specialists Abstraction on Nintendo, hitting the headlines at GDC and creating its own IP
International #Mobile Games Awards winners announced
▻https://www.gamesindustry.biz/articles/2018-03-21-international-mobile-games-awards-winners-announced
Bury Me My Love, Hidden Folks, Life Is Strange and Framed 2 among the triumphant games
China-exclusive Vive Focus coming to Western markets this year
▻https://www.gamesindustry.biz/articles/2018-03-21-vive-focus-coming-to-western-markets-this-year
Development kits for the mobile #Vr headset available from today
Real stupid questions about artificial intelligence
▻https://www.gamesindustry.biz/articles/2018-03-21-real-stupid-questions-about-artificial-intelligence
Spirit AI’s Emily Short says it’s more important than ever for the press and public to understand what AI is, and what it can do
Nintendo reveals best-selling indie Switch games
▻https://www.gamesindustry.biz/articles/2018-03-21-nintendo-reveals-switch-best-selling-indie-games
Celeste triumphs as platform holder pledges to improve eShop discoverability
The Ataribox becomes the Atari VCS
▻https://www.gamesindustry.biz/articles/2018-03-21-the-ataribox-becomes-the-atari-vcs
Hardware gets a new name, logo and look, but it’s still unclear as to what precisely it has to offer
Xbox adds almost 300 indie games in a year
▻https://www.gamesindustry.biz/articles/2018-03-20-xbox-adds-almost-300-indie-games-in-a-year
We try to never say the word indie internally, says ID@Xbox director
Unity 2018 detailed in GDC keynote
▻https://www.gamesindustry.biz/articles/2018-03-20-unity-2018-detailed-in-gdc-keynote
Machine learning, new scriptable rendering pipelines and more VR support among the highlights
Microsoft announces DirectX ray tracing
▻https://www.gamesindustry.biz/articles/2018-03-20-microsoft-announces-directx-ray-tracing
Frostbite, Unity, and Unreal already planning to integrate DXR support
Will Wright returns to game development with mobile title Proxi
▻https://www.gamesindustry.biz/articles/2018-03-20-will-wright-returns-to-game-development-with-mobile-title-
The Sims creator working with Unity to find an artist for his first games project in almost a decade
Google doubles down on #Mobile games with new store Google Play Instant
▻https://www.gamesindustry.biz/articles/2018-03-20-google-doubles-down-on-mobile-games-with-new-store-google-
New store aimed at improving discoverability lets users play games without downloading them first
Why Unity and Universal are giving indies access to Hollywood IP
▻https://www.gamesindustry.biz/articles/2018-03-19-why-unity-and-universal-are-giving-indies-access-to-hollyw
New contest, supported by Microsoft and Intel, gives devs the chance to create games based on Back To The Future, Jaws and more
“Innovation is not the only path”
▻https://www.gamesindustry.biz/articles/2018-03-19-jeff-vogels-advice-on-failing-to-fail
Spiderweb Software founder Jeff Vogel has been making indie games for 24 years, and he has some ideas on how others can do the same
$12m of Epic Games’ Paragon assets now free to all developers
▻https://www.gamesindustry.biz/articles/2018-03-19-usd12m-of-epic-games-paragon-assets-now-free-to-all-develo
Unreal Engine provider offers character models, animations, environments and more ahead of next month’s shutdown
Microsoft: ’We’re growing our gaming business beyond the console’
▻https://www.gamesindustry.biz/articles/2018-03-15-microsoft-were-growing-our-gaming-business-beyond-the-cons
The company lays out its vision to attract two billion gamers by 2020
Indie Megabooth doubles number of games for #GDC_2018
▻https://www.gamesindustry.biz/articles/2018-03-02-indie-megabooth-doubles-number-of-games-for-gdc-2018
The 24 selected developers will be showcased in two groups, for two days each
Zelda, Horizon Zero Dawn lead GDC Award nominations
▻http://www.gamesindustry.biz/articles/2018-01-05-zelda-horizon-zero-dawn-lead-gdc-award-nominations
Exclusive open-world action games get six nods each, join PUBG, Nier: Automata, and Super Mario Odyssey in the Game of the Year category
Is “creative ADD” the key to avoiding burnout?
▻http://www.gamesindustry.biz/articles/2017-05-24-is-creative-add-the-key-to-avoiding-burnout
Ready at Dawn’s Ru Weerasuriya on why his studio has mostly avoided sequels, the rise of VR and eSports, and the demise of portables