industryterm:mobile devices

  • Guardian Project – People, Apps and Code You Can Trust

    About the Guardian Project

    While smartphones have been heralded as the coming of the next generation of communication and collaboration, they are a step backwards when it comes to personal security, anonymity and privacy.

    Guardian Project creates easy to use secure apps, open-source software libraries, and customized mobile devices that can be used around the world by any person looking to protect their communications and personal data from unjust intrusion, interception and monitoring.

    Whether your are an average citizen looking to affirm your rights or an activist, journalist or humanitarian organization looking to safeguard your work in this age of perilous global communication, we can help address the threats you face. Visit our introductory how-to site, watch on online mobile security training we held recently, or view our full list of apps to get started.


  • Getting Started with React Native in 2019: Build Your First App

    Learn how to build your first React Native app with important basic concepts and where to go from here!Credit: live in the world of a variety of mobile devices majorly dominated by two platforms, iOS, and Android. It is a two-horse race and I am sure we can all agree on that. Building a mobile application is not an easy task though.For iOS, you write code using Objective-C or Swift and for Android, you will find yourself using Java. Apart from different #programming languages used to create a mobile that can run on each of the two platforms, the toolchains are entirely different too for both of these mobile platforms.Many modern-day developers use a specific set of #technology that is used to build web applications: HTML, CSS, and #javascript. There are (...)

    #react-native #software-development

  • A Beginner’s Guide to #bootstrap and #materialize Design Framework

    The latest innovations and advancements in the field of technology have helped mobile technology to grow and greatly evolved over the years. However, the fascinating aspect of mobile technology is that it is still evolving with each passing day. Still, experts in the field of telecommunications have been putting in extra efforts to ensure a great user experience to the ones who are browsing the internet through their smartphones and tablets. A recent study conducted by experts revealed that approximately 17 percent smartphone users in the United States use their phones for internet browsing.As a result, most website designers and developers have been putting in extra efforts to customize their websites in order to make them fit into the screen of smartphones and other mobile devices. (...)

    #web-development #bootstrap-design #design-framework

  • Is #steam Lagging Behind while the Game Industry Moves Towards the #blockchain?

    The game industry is growing like it’s on steroids. It jumped from $65 billion in revenue in 2011 to $137 billion in 2018. People like to spend money on entertainment and access to our affordable, yet powerful mobile devices only fuel this trend — more than half of this year’s revenue comes from mobile platforms. There’s clearly a growing trend and more people are entering this market each day.At the same time, however, the growth of Steam (the world’s leading PC video game platform) is slowing down significantly — the number of its users isn’t growing as fast as the market is, with only a 4% increase compared to the previous year. It looks like it hit the ceiling. Are mobile platforms going to be the ones to overtake this market and dethrone Steam? The problem is that the true heroes, game (...)

    #gaming #cryptocurrency #bitcoin

  • Everything You Need to Know About #brazil’s #fintech Industry

    By Samuel Lett, Launchway MediaBrazil is a nation of magical realism and vibrant communities, yet also of political corruption and economic unrest. Brazil is the largest country in Latin America — both in landmass and population — and holds an influential position on the global stage. After the United States, Brazil tops the list of total Facebook, Twitter, and YouTube users. Moreover, there are more mobile devices in the region than human inhabitants.Regardless of the current state of affairs, the financial technology (fintech) sector is booming in Brazil. According to Finnovista, Brazil is the largest fintech hub in Latin America with over 188 new startups in the past 18 months. The industry has grown to capture the attention of giants such as Goldman Sachs, Sequoia Capital, and Visa. (...)

    #latin-america #startup-brasil #startup

  • Common sense: An examination of three Los Angeles community WiFi projects that privileged public funding over commons-based infrastructure management » The Journal of Peer Production

    Several high-profile incidents involving entire communities cut off from broadband access—the result of natural disasters such as Superstorm Sandy in the Northeastern United States in 2012, to totalitarian governments in Egypt and Tunisia shutting down infrastructure in 2011—have raised awareness of the vulnerabilities inherent in a centralized internet. Policymakers are increasingly interested in the potential of community mesh networks (Harvard University, 2012), which use a decentralized architecture. Still, government agencies rarely fund community WiFi initiatives in U.S. cities. Three grassroots mesh networks in Los Angeles are distinct, however, as both local and state agencies subsidized their efforts. By comparing a public goods framework with theory of the commons, this study examines how government support impacted L.A.-based community wireless projects.

    By examining public investments in peer-to-peer networking initiatives, this study aims to better understand how substantial cash infusions influenced network design and implementation. Stronger community ties, self-reliance and opportunities for democratic deliberation potentially emerge when neighbors share bandwidth. In this sense, WiFi signal sharing is more than a promising “last mile” technology able to reach every home for a fraction of the cost required to lay fiber, DSL and cable (Martin, 2005). In fact, grassroots mesh projects aim to create “a radically different public sphere” (Burnett, 1999) by situating themselves outside of commercial interests. Typically, one joins, as opposed to subscribes to, the services. As Lippman and Reed (2003, p. 1) observed, “Communications can become something you do rather than something you buy.” For this reason, the economic theories of both public goods and the commons provide an ideal analytical framework for examining three community WiFi project in Los Angeles.

    The value of this commons is derived from the fact that no one owns or controls it—not people, not corporations, not the government (Benkler 2001; Lessig, 2001). The peer-to-peer architecture comprising community wireless networks provides ideal conditions for fostering civic engagement and eliminating the need to rely on telecommunications companies for connectivity. Instead of information passing from “one to many,” it travels from “many to many.” The primary internet relies on centralized access points and internet service providers (ISPs) for connectivity. By contrast, in a peer-to-peer architecture, components are both independent and scalable. Wireless mesh network design includes at least one access point with a direct connection to the internet—via fiber, cable or satellite link—and nodes that hop from one device to the next

    As the network’s popularity mounted, however, so did its challenges. The increasing prevalence of smartphones meant more mobile devices accessing Little Tokyo Unplugged. This required the LTSC to deploy additional access points, leading to signal interference. Network users overwhelmed LTSC staff with complaints about everything from lost connections to computer viruses. “We ended up being IT support for the entire community,” the informant said.

    Money, yes. Meaningful participation, no.

    Despite its popularity, the center shut down the WiFi network in 2010. “The decision was made that we couldn’t sustain it,” the informant said. While the LTSC (2010) invested nearly $3 million in broadband-related initiatives, the center neglected to seek meaningful participation from the wider Little Tokyo community. The LTSC basically functioned according to a traditional ISP model. In a commons, it is imperative that a fair relationship exists between contributions made and benefits received (Commons Sommerschule, 2012). However, the LTSC neither expected nor asked network users to contribute to Little Tokyo Unplugged in exchange for free broadband access. As a result, individual network users did not feel they had a stake in ensuring the stability of the network.

    HSDNC board members believed free WiFi would facilitate more efficient communication with their constituents, coupled with “the main issue” of digital inclusion, according to an informant. “The reality is that poor, working class Latino members of our district have limited access to the internet. A lot of people have cell phones, but we see gaps,” this informant said. These comments exemplify how the pursuit of public funding began to usurp social-production principles associated with a networked commons. While closing the digital divide and informing the public about community issues are laudable goals, they are clearly institutional ones.

    Rather than design Open Mar Vista/Open Neighborhoods according to commons-based peer production principles, the network co-founders sought ways to align the project with public good goals articulated by local and federal agencies. For instance, an informant stressed that community WiFi would enable neighborhood councils to send email blasts and post information online. This argument is a direct response to the city’s push for neighborhood councils to reduce paper correspondence with constituents (City of Los Angeles, 2010). Similarly, the grant application Open Neighborhoods submitted to the federal Broadband Technologies Opportunities Program—which exclusively funded broadband infrastructure and computer adoption initiatives—focused on the potential for community WiFi networks to supply Los Angeles’ low-income neighborhoods with affordable internet (National Telecommunications & Information Administration, 2010). The proposal is void of references to concepts associated with the commons, even though this ideological space can transform broadband infrastructure from a conduit to the internet into a technology for empowering participants. It seems that, ultimately, the pursuit of public funding supplanted initial goals of creating a WiFi network that fostered inclusivity and collaboration.

    There’s little doubt that Manchester Community Technologies accepted a $453,000 state grant in exchange for a “mesh cloud” it never deployed. These findings suggest an inherent conflict exists between the quest to fulfill the state’s public good goals, and the commons-based community building necessary to sustain a grassroots WiFi network. One could argue that this reality should have prevented California officials from funding Manchester Community Technologies’ proposal in the first place. Specifically, a successful community WiFi initiative cannot be predicated on a state mandate to strengthen digital literacy skills and increase broadband adoption. Local businesses and residents typically share bandwidth as part of a broader effort to create an alternative communications infrastructure, beyond the reach of government—not dictated by government. Grassroots broadband initiatives run smoothly when participants are committed to the success of a common enterprise and share a common purpose. The approach taken by Manchester Community Technologies does not reflect these principles.

    #Communs #wifi #mesh_networks #relations_communs_public


    In this article we consider the problem of mapping a noisy estimate of a user’s current location to a semantically mean- ingful point of interest, such as a home, restaurant, or store. Despite the poor accuracy of GPS on current mobile devices and t… Tags: #localisation #Foursquare #algorithme #clevermarks

  • Hier, nous sommes passés à Unicode 7.0.0 (ouéééé)

    Unicode 7.0 adds a total of 2,834 characters, encompassing 23 new scripts and many new symbols, as well as character additions to many existing scripts. Notable character additions include the following:

    – Two newly adopted currency symbols: the manat, used in Azerbaijan, and the ruble, used in Russia and other countries
    – Pictographic symbols (including many emoji), geometric symbols, arrows, and ornaments originating from the Wingdings and Webdings sets
    – Twenty-three new lesser-used and historic scripts extending support for written languages of North America, China, India, other Asian countries, and Africa
    –Letters used in Teuthonista and other transcriptional systems, and a new notational set, Duployan

    Other important updates in Unicode Version 7.0 include:

    – Significant reorganization of the chapters and layout of the core specification, and a new page size tailored for easy viewing on e-readers and other mobile devices
    – Alignment with updates to the Unicode Bidirectional Algorithm
    Further clarification of the case pair stability policy, and a new stability policy for Numeric_Type
    – Significant updates to Unihan with the addition of nearly 3,000 new Cantonese pronunciation entries
    – Major enhancements to the Indic script properties that lay the foundation for improved, more interoperable display of these scripts


    Two other important Unicode specifications are maintained in synchrony with the Unicode Standard, and include updates for the repertoire additions made in Version 7.0, as well as other modifications:

    – UTS #10, Unicode Collation Algorithm
    – UTS #46, Unicode IDNA Compatibility Processing

    This version of the Unicode Standard is synchronized with ISO/IEC 10646:2012, plus Amendments 1 and 2. Additionally, it includes the accelerated publication of U+20BD RUBLE SIGN.