Seenthis
•
 
Identifiants personnels
  • [mot de passe oublié ?]

 
  • #r
  • #re
  • #rel
  • #relé
RSS: #release

#release

  • #release_schedule
  • #release_candidate
  • #release_early_release_often
0 | 25
  • @omgubuntu
    OMG ! Ubuntu ! @omgubuntu via RSS CC BY 4/11/2025

    #Ubuntu_26.04_LTS Release Date & Schedule
    ▻https://www.omgubuntu.co.uk/2025/11/ubuntu-26-04-release-schedule

    Ubuntu 26.04 LTS releases April 23, 2026. Here’s the full #release_schedule with key development milestone dates, beta timeline, and monthly snapshot info. You’re reading Ubuntu 26.04 LTS Release Date & Schedule, a blog post from OMG! Ubuntu. Do not reproduce elsewhere without permission.

    #News

    OMG ! Ubuntu ! @omgubuntu via RSS CC BY
    Écrire un commentaire
  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 8/05/2025

    Now available : AMD #FidelityFX SDK 1.1.4 patch #Release (includes #FSR 3.1.4)
    ▻https://gpuopen.com/fidelityfx-sdk-1-1-4

    AMD GPUOpen - Graphics and game developer resources This FidelityFX SDK update has #FSR_3.1.4 fixes - including reduced upscaler ghosting in newly disoccluded pixels, plus updates to Brix GI and Breadcrumbs.

    #AMD_FSR #AMD_FSR_3 #NoHeader

    GPU Open @gpuopen via RSS CC BY
    Écrire un commentaire
  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 2/04/2025

    AMD #Schola v1.1.0 updated for UE 5.5, supports embedding RL in behavior trees, + more
    ▻https://gpuopen.com/amd-schola-v1-1-0-ue5-rl-behavior-trees

    AMD GPUOpen - Graphics and game developer resources #AMD_Schola lets you train RL-based #AI NPCs with #Unreal Engine.

    #Release #ML #Reinforcement_Learning #Unreal_Engine_5

    GPU Open @gpuopen via RSS CC BY
    Écrire un commentaire
  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 11/03/2025

    New AMD Radeon™ #Raytracing Analyzer (RRA) v1.8 adds support for AMD Radeon™ RX 9000 Series GPUs and more
    ▻https://gpuopen.com/learn/radeon_raytracing_analyzer_v1-8_support_for_rx9000_series_gpus_and_more

    AMD GPUOpen - Graphics and game developer resources Explore Radeon Raytracing Analyzer v1.8, now supporting Radeon RX 9000 Series GPUs with enhanced BVH formats, including oriented bounding boxes and expanded node capacity.

    #News #Product_blogs #Release #RRA #Single_Blog #Tools #rdna_4

    GPU Open @gpuopen via RSS CC BY
    Écrire un commentaire
  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 11/03/2025

    Hardware #crash Analysis with AMD Radeon™ GPU Detective
    ▻https://gpuopen.com/learn/hardware-crash-analysis-with-radeon-gpu-detective

    AMD GPUOpen - Graphics and game developer resources Unlock deeper insights into GPU crashes with #Radeon_GPU_Detective v1.4’s new Hardware Crash Analysis feature. Identify in-flight shaders and pinpoint crash culprits faster, streamlining your debugging process.

    #News #Product_blogs #Release #RGD #Single_Blog #Radeon_GPU_Detective_RGD_1.0_tutorial

    GPU Open @gpuopen via RSS CC BY
    Écrire un commentaire
  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 11/03/2025

    AMD Radeon™ GPU Profiler 2.4 adds support for AMD Radeon™ RX 9000 Series, pure-compute applications, #DirectML applications (and more!)
    ▻https://gpuopen.com/learn/radeon_gpu_profiler_2-4_support_rx9000_series_pure-compute_applications

    AMD GPUOpen - Graphics and game developer resources Discover the latest Radeon GPU Profiler v2.4, now supporting Radeon RX 9000 Series GPUs and profiling for pure #compute and DirectML applications. Enhance your optimization with improved ISA views and Work Graphs support.

    #News #Product_blogs #Release #RGP #Single_Blog #Tools #WorkGraphs #rdna_4 #workgraphs

    GPU Open @gpuopen via RSS CC BY
    Écrire un commentaire
  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 11/03/2025

    Reading AMD RDNA™ and #CDNA™ Architecture Disassembly is a Breeze with AMD Radeon™ GPU Analyzer v2.12
    ▻https://gpuopen.com/learn/rdna-cdna-architecture-disassembly-radeon-gpu-analyzer-2-12

    AMD GPUOpen - Graphics and game developer resources Explore #Radeon_GPU_Analyzer v2.12’s enhanced ISA disassembly view, making shader and kernel analysis easier with new tooltips and automatic highlighting. Optimize your GPU workflows effortlessly!

    #News #Product_blogs #Release #RGA #Single_Blog #Tools #rdna_4

    GPU Open @gpuopen via RSS CC BY
    Écrire un commentaire
  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 11/03/2025

    Major AMD Radeon Developer Tool Suite updates for AMD RDNA 4 architecture
    ▻https://gpuopen.com/learn/radeon-developer-tool-suite-amd-rdna4

    AMD GPUOpen - Graphics and game developer resources Read the highlights of our updates to the AMD Radeon Developer Tool Suite to support the launch of AMD RDNA 4 architecture!

    #News #Release #Single_Blog #Tools

    GPU Open @gpuopen via RSS CC BY
    Écrire un commentaire
  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 6/03/2025

    New content released on GPUOpen for AMD RDNA™ 4 on-shelf day
    ▻https://gpuopen.com/learn/new_content_released_on_gpuopen_for_amd_rdna_4_on-shelf_day

    AMD GPUOpen - Graphics and game developer resources Learn about our updates on GPUOpen to support the #Release of AMD RDNA 4, plus other new content!

    #Announcement #Single_Blog

    GPU Open @gpuopen via RSS CC BY
    Écrire un commentaire
  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 6/02/2025

    Solving the Dense Geometry Problem
    ▻https://gpuopen.com/learn/problem_increasing_triangle_density

    AMD GPUOpen - Graphics and game developer resources Discover how AMD’s Dense Geometry #compression Format (DGF) revolutionizes graphics by compressing complex models for efficient real-time rendering, bridging the gap between rasterization and ray tracing.

    #News #Release #Single_Blog #Dense_Geometry_Compression_Format #Dense_Geometry_Format #DGF #hybrid_raytracing

    GPU Open @gpuopen via RSS CC BY
    Écrire un commentaire
  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 3/02/2025

    AMD FidelityFX Super Resolution v3.1.3 plugin for #unreal_engine 5.5 available now
    ▻https://gpuopen.com/amd-fidelityfx-super-resolution-v3-1-3-plugin-for-unreal-engine-5-5-availab

    AMD GPUOpen - Graphics and game developer resources This update to our #AMD_FSR 3 #Unreal_Engine_5 plugin includes #FSR 3.1.3, and support for UE 5.5.

    #Release #AMD_FSR_3 #FSR_3 #NoHeader #Unreal_Engine_plugin

    GPU Open @gpuopen via RSS CC BY
    Écrire un commentaire
  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 12/12/2024

    The #AMD_FidelityFX™ SDK 1.1.3 is now available on GPUOpen
    ▻https://gpuopen.com/learn/amd_fidelityfx_sdk_1-1-3_patch_release_now_available_on_gpuopen

    AMD GPUOpen - Graphics and game developer resources Our latest AMD #FidelityFX_SDK #Release includes AMD FSR 3.1.3. There are multiple bug fixes, plus new frame pacing tuning options.

    #Single_Blog #amd_fidelityfx™_super_resolution_3.1_released_as_part_of_fidelityfx_sdk_1.1 #AMD_FSR3

    GPU Open @gpuopen via RSS CC BY
    Écrire un commentaire
  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 11/11/2024

    Work Graph Playground: a learning framework for #GPU_Work_Graphs
    ▻https://gpuopen.com/learn/work-graph-playground

    AMD GPUOpen - Graphics and game developer resources Read about our latest sample for #D3D12 GPU Work Graphs. We’re making Work Graphs more accessible with a #tutorial framework.

    #Release #Single_Blog

    GPU Open @gpuopen via RSS CC BY
    Écrire un commentaire
  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 30/10/2024

    The #AMD_FidelityFX™ SDK 1.1.2 is now available on GPUOpen
    ▻https://gpuopen.com/learn/amd_fidelityfx_sdk_v1-1-2_minor_release_available_now

    AMD GPUOpen - Graphics and game developer resources The AMD FidelityFX SDK 1.1.2 #Release includes fixes for issues with FSR 3.1.1, and code changes needed for the October release of the Microsoft GDK.

    #Drivers #Single_Blog #adlx_sdk #adlx_sdk_documentation #amd_fidelityfx™_super_resolution_3.1_released_as_part_of_fidelityfx_sdk_1.1 #AMD_FSR3

    GPU Open @gpuopen via RSS CC BY
    Écrire un commentaire
  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 18/10/2024

    #GPU_Reshape Beta 2 #Release
    ▻https://gpuopen.com/learn/gpu-reshape-beta-2

    AMD GPUOpen - Graphics and game developer resources The latest beta of GPU Reshape introduces a waterfall feature, NonUniformResourceIndex validation, and much more! Read on...

    #Documentation #Guest_Blog #News #Single_Blog #gpu_reshape_beta #gpu_reshape_beta_2_is_now_available #shader_instrumentation

    GPU Open @gpuopen via RSS CC BY
    Écrire un commentaire
  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 3/10/2024

    Radeon™ Raytracing Analyzer 1.7 adds user marker support for ray dispatches
    ▻https://gpuopen.com/learn/amd_radeon_raytracing_analyzer_1-7_adds_user_marker_support_for_ray_dispatc

    AMD GPUOpen - Graphics and game developer resources #RRA 1.7 lets you associate ray dispatch data from DirectX®12 and Vulkan® applications with a user-defined string called a user marker.

    #Product_blogs #Release #Single_Blog #Tools #hybrid_raytracing #Radeon_raytracing_analyzer #user_debug_markers

    GPU Open @gpuopen via RSS CC BY
    Écrire un commentaire
  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 3/10/2024

    Introducing Driver Experiments
    ▻https://gpuopen.com/learn/rdts-driver-experiments

    AMD GPUOpen - Graphics and game developer resources Ever wondered why your app is not working properly on a particular GPU? Driver Experiments lets graphics programmers disable some graphics driver optimizations or enable extra safety features.

    #News #Release #Single_Blog #Tools

    GPU Open @gpuopen via RSS CC BY
    Écrire un commentaire
  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 3/10/2024

    New Radeon™ Developer Tool Suite brings Driver Experiments, Dark Mode to #Tools
    ▻https://gpuopen.com/learn/new_version_of_rdts

    AMD GPUOpen - Graphics and game developer resources Find out more about our latest tools #Release, including driver experiments, updates to RRA, RGP, and more!

    #Single_Blog #hybrid_raytracing #Radeon_Developer_Panel #radeon_gpu_analyzer_and_radeon_gpu_profiler_interop #Radeon_GPU_Detective #Radeon_raytracing_analyzer

    GPU Open @gpuopen via RSS CC BY
    Écrire un commentaire
  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 3/10/2024

    #AMF v1.4.35 adds multi-HW instance mode encoder, #FFMpeg 7.0 & split frame encoding
    ▻https://gpuopen.com/amf-v1-4-35-multi-hw-instance-mode-encoder-ffmpeg-7-0-split-frame-encoding

    AMD GPUOpen - Graphics and game developer resources Download v1.4.35 from GPUOpen today! Requires latest driver.

    #Release

    GPU Open @gpuopen via RSS CC BY
    Écrire un commentaire
  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 1/10/2024

    The AMD #FidelityFX™ SDK 1.1.1 is now available on GPUOpen
    ▻https://gpuopen.com/learn/amd_fidelityfx_sdk_1-1-1

    AMD GPUOpen - Graphics and game developer resources Our patch #Release includes some FSR 3.1 fixes, support for AL2, and code changes needed for the upcoming release of the Microsoft Game Development Kit (GDK).

    #Drivers #Product_blogs #Single_Blog #AMD_FidelityFX #amd_fidelityfx™_super_resolution_3.1_released_as_part_of_fidelityfx_sdk_1.1 #AMD_FSR3 #Anti-Lag_2 #GDK #unreal_engine

    GPU Open @gpuopen via RSS CC BY
    Écrire un commentaire
  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 23/09/2024

    Announcing #HIP #ray_tracing (HIP RT) v2.4, featuring new H-PLOC algorithm
    ▻https://gpuopen.com/hiprt-v2-4-h-ploc

    AMD GPUOpen - Graphics and game developer resources H-PLOC is a GPU-optimized algorithm for building BVHs. Read on to find out more about our v2.4 #Release of #hip_RT.

    #News #Raytracing #redirect

    GPU Open @gpuopen via RSS CC BY
    Écrire un commentaire
  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 5/09/2024

    Integrating AMD Radeon™ #Anti-Lag_2 SDK in your game
    ▻https://gpuopen.com/learn/integrating-amd-radeon-anti-lag-2-sdk-in-your-game

    AMD GPUOpen - Graphics and game developer resources Learn how to integrate the Anti-Lag 2 SDK into your game. Unlike the driver-based AL 1, AL 2’s point of insertion is at the optimal point inside the game’s logic, just before the user controls are sampled.

    #Release #Single_Blog #AL2

    GPU Open @gpuopen via RSS CC BY
    Écrire un commentaire
  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 22/08/2024

    Decoding instructions with the machine-readable AMD GPU ISA specifications
    ▻https://gpuopen.com/learn/using-isadecoder-api

    AMD GPUOpen - Graphics and game developer resources A simple C++ program demonstrating how easy it is to decode instructions using the IsaDecoder API.

    #Blogs #Release #Single_Blog

    GPU Open @gpuopen via RSS CC BY
    Écrire un commentaire
  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 22/07/2024

    Introducing Frame Latency Meter (FLM) v1.0
    ▻https://gpuopen.com/learn/frame-latency-meter-flm-1-0

    AMD GPUOpen - Graphics and game developer resources Frame Latency Meter (FLM) is the must-have tool for anyone who wants to measure the response time of their games with mouse events.

    #FLM #Release #Single_Blog

    GPU Open @gpuopen via RSS CC BY
    Écrire un commentaire
  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 29/05/2024

    #Vulkan #memory Allocator v3.1, with many fixes and improvements, is out now!
    ▻https://gpuopen.com/vulkan-memory-allocator-3-1-0

    AMD GPUOpen - Graphics and game developer resources #VMA V3.1 gathers fixes and improvements, mostly GitHub issues/PRs, including improved compatibility with various compilers and GPUs.

    #Release #GPU #open_source #tools

    GPU Open @gpuopen via RSS CC BY
    Écrire un commentaire
0 | 25

Thèmes liés

  • #release
  • #single_blog
  • #news
  • #tools
  • #gp
  • #product_blogs
  • #version
  • #noheader
  • #unreal_engine
  • #dev
  • #spip
  • #cms
  • #wcm
  • #clevermarks
  • #logiciel_libre
  • #unreal_engine_5
  • #fsr
  • #hybrid_raytracing
  • #amd_fsr_3
  • #amd_fsr3
  • #amd_fidelityfx
  • #rdna_4
  • #amd_fidelityfx
  • #spip
  • #image
  • #html
  • #w3c
  • #historique
  • #img
  • #andreessen
  • #mozaic
  • #balise
  • #rero
  • #radeon_raytracing_analyzer
  • #hip
  • #infopunk
  • #release_early_release_often
  • company: last.fm
  • #amf
  • #musique