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  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 8/05/2025

    Using #neural_networks for Geometric Representation
    ▻https://gpuopen.com/learn/using_neural_networks_for_geometric_representation

    AMD GPUOpen - Graphics and game developer resources Explore how Neural Intersection Functions (NIF) and the enhanced #LSNIF are poised to reshape ray tracing by replacing traditional #BVH traversal with efficient, GPU-friendly neural networks for accelerated performance and high-fidelity imagery.

    #Article #Drivers #Single_Blog #NIF #Raytracing

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  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 7/05/2025

    Boosting GPU #radix Sort performance: A memory-efficient extension to Onesweep with circular buffers
    ▻https://gpuopen.com/learn/boosting_gpu_radix_sort

    AMD GPUOpen - Graphics and game developer resources Discover a high-performance, memory-efficient extension to Onesweep radix sort on GPUs, featuring circular buffers and advanced optimization techniques that reduce global memory access and improve #sorting throughput.

    #Article #News #Single_Blog

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  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 11/04/2025

    Bilinear interpolation on a #quadrilateral using #barycentric coordinates
    ▻https://gpuopen.com/learn/bilinear-interpolation-quadrilateral-barycentric-coordinates

    AMD GPUOpen - Graphics and game developer resources A new algebraic method for hardware-accelerated bilinear interpolation on convex quadrilaterals is presented, using the Barycentric coordinate feature of modern GPUs.

    #Article #Single_Blog #bilinearsamplingdata #maths

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  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 11/03/2025

    New AMD Radeon™ #Raytracing Analyzer (RRA) v1.8 adds support for AMD Radeon™ RX 9000 Series GPUs and more
    ▻https://gpuopen.com/learn/radeon_raytracing_analyzer_v1-8_support_for_rx9000_series_gpus_and_more

    AMD GPUOpen - Graphics and game developer resources Explore Radeon Raytracing Analyzer v1.8, now supporting Radeon RX 9000 Series GPUs with enhanced BVH formats, including oriented bounding boxes and expanded node capacity.

    #News #Product_blogs #Release #RRA #Single_Blog #Tools #rdna_4

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  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 11/03/2025

    Hardware #crash Analysis with AMD Radeon™ GPU Detective
    ▻https://gpuopen.com/learn/hardware-crash-analysis-with-radeon-gpu-detective

    AMD GPUOpen - Graphics and game developer resources Unlock deeper insights into GPU crashes with #Radeon_GPU_Detective v1.4’s new Hardware Crash Analysis feature. Identify in-flight shaders and pinpoint crash culprits faster, streamlining your debugging process.

    #News #Product_blogs #Release #RGD #Single_Blog #Radeon_GPU_Detective_RGD_1.0_tutorial

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  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 11/03/2025

    AMD Radeon™ GPU Profiler 2.4 adds support for AMD Radeon™ RX 9000 Series, pure-compute applications, #DirectML applications (and more!)
    ▻https://gpuopen.com/learn/radeon_gpu_profiler_2-4_support_rx9000_series_pure-compute_applications

    AMD GPUOpen - Graphics and game developer resources Discover the latest Radeon GPU Profiler v2.4, now supporting Radeon RX 9000 Series GPUs and profiling for pure #compute and DirectML applications. Enhance your optimization with improved ISA views and Work Graphs support.

    #News #Product_blogs #Release #RGP #Single_Blog #Tools #WorkGraphs #rdna_4 #workgraphs

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  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 11/03/2025

    Reading AMD RDNA™ and #CDNA™ Architecture Disassembly is a Breeze with AMD Radeon™ GPU Analyzer v2.12
    ▻https://gpuopen.com/learn/rdna-cdna-architecture-disassembly-radeon-gpu-analyzer-2-12

    AMD GPUOpen - Graphics and game developer resources Explore #Radeon_GPU_Analyzer v2.12’s enhanced ISA disassembly view, making shader and kernel analysis easier with new tooltips and automatic highlighting. Optimize your GPU workflows effortlessly!

    #News #Product_blogs #Release #RGA #Single_Blog #Tools #rdna_4

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  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 11/03/2025

    Major AMD Radeon Developer Tool Suite updates for AMD RDNA 4 architecture
    ▻https://gpuopen.com/learn/radeon-developer-tool-suite-amd-rdna4

    AMD GPUOpen - Graphics and game developer resources Read the highlights of our updates to the AMD Radeon Developer Tool Suite to support the launch of AMD RDNA 4 architecture!

    #News #Release #Single_Blog #Tools

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  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 10/03/2025

    Accelerating #Generative_AI on AMD Radeon™ GPUs
    ▻https://gpuopen.com/learn/accelerating_generative_ai_on_amd_radeon_gpus

    AMD GPUOpen - Graphics and game developer resources Discover AMD-optimized ONNX models on Hugging Face for AMD Ryzen™ AI APUs and Radeon™ GPUs and incredible performance with the AMD Radeon RX 9000 Series’ advanced AI accelerators.

    #Architecture #Hardware #Single_Blog #rdna_4

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  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 6/03/2025

    New content released on GPUOpen for AMD RDNA™ 4 on-shelf day
    ▻https://gpuopen.com/learn/new_content_released_on_gpuopen_for_amd_rdna_4_on-shelf_day

    AMD GPUOpen - Graphics and game developer resources Learn about our updates on GPUOpen to support the #Release of AMD RDNA 4, plus other new content!

    #Announcement #Single_Blog

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  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 6/03/2025

    Building Better Applications Together: Open Source AMD Advanced Interactive Streaming
    ▻https://gpuopen.com/learn/building_better_applications_together_open_source_amd_advanced_interactive_

    AMD GPUOpen - Graphics and game developer resources Read about the new AMD Advanced Interactive Streaming (AIS) SDK, built using our AMF SDK and designed from the ground up to transform streaming from passive viewing into an immersive experience.

    #Single_Blog

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  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 6/02/2025

    Solving the Dense Geometry Problem
    ▻https://gpuopen.com/learn/problem_increasing_triangle_density

    AMD GPUOpen - Graphics and game developer resources Discover how AMD’s Dense Geometry #compression Format (DGF) revolutionizes graphics by compressing complex models for efficient real-time rendering, bridging the gap between rasterization and ray tracing.

    #News #Release #Single_Blog #Dense_Geometry_Compression_Format #Dense_Geometry_Format #DGF #hybrid_raytracing

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  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 5/02/2025

    Advancing AI in Video Games with AMD Schola
    ▻https://gpuopen.com/learn/advancing_ai_in_video_games_with_amd_schola

    AMD GPUOpen - Graphics and game developer resources By connecting popular open-source RL libraries (written in Python) with the visual and physics capabilities of Unreal #Engine, Schola empowers AI researchers and game developers alike to push the boundaries of intelligent gameplay.

    #Single_Blog #class_aabstractscholaenvironment

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  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 12/12/2024

    The #AMD_FidelityFX™ SDK 1.1.3 is now available on GPUOpen
    ▻https://gpuopen.com/learn/amd_fidelityfx_sdk_1-1-3_patch_release_now_available_on_gpuopen

    AMD GPUOpen - Graphics and game developer resources Our latest AMD #FidelityFX_SDK #Release includes AMD FSR 3.1.3. There are multiple bug fixes, plus new frame pacing tuning options.

    #Single_Blog #amd_fidelityfx™_super_resolution_3.1_released_as_part_of_fidelityfx_sdk_1.1 #AMD_FSR3

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  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 11/11/2024

    Work Graph Playground: a learning framework for #GPU_Work_Graphs
    ▻https://gpuopen.com/learn/work-graph-playground

    AMD GPUOpen - Graphics and game developer resources Read about our latest sample for #D3D12 GPU Work Graphs. We’re making Work Graphs more accessible with a #tutorial framework.

    #Release #Single_Blog

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  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 30/10/2024

    The #AMD_FidelityFX™ SDK 1.1.2 is now available on GPUOpen
    ▻https://gpuopen.com/learn/amd_fidelityfx_sdk_v1-1-2_minor_release_available_now

    AMD GPUOpen - Graphics and game developer resources The AMD FidelityFX SDK 1.1.2 #Release includes fixes for issues with FSR 3.1.1, and code changes needed for the October release of the Microsoft GDK.

    #Drivers #Single_Blog #adlx_sdk #adlx_sdk_documentation #amd_fidelityfx™_super_resolution_3.1_released_as_part_of_fidelityfx_sdk_1.1 #AMD_FSR3

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  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 28/10/2024

    Neural Supersampling and #denoising for Real-time #path_tracing
    ▻https://gpuopen.com/learn/neural_supersampling_and_denoising_for_real-time_path_tracing

    AMD GPUOpen - Graphics and game developer resources Read our #Research for a neural denoising and supersampling technique, with the aim of achieving real-time path tracing.

    #Article #Single_Blog #hybrid_raytracing #neural_network #Raytracing

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  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 23/10/2024

    Microsoft® #DirectSR has integrated #AMD_FidelityFX™ Super Resolution 3.1
    ▻https://gpuopen.com/learn/microsoft_directsr_now_supports_amd_fidelityfx_super_resolution_3-1

    AMD GPUOpen - Graphics and game developer resources This integration enhances upscaling capabilities, offering improved temporal stability and detail preservation.

    #Announcement #Single_Blog #agility_SDK #AMD_FidelityFX_Super_Resolution_3 #AMD_FSR3

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  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 18/10/2024

    #GPU_Reshape Beta 2 #Release
    ▻https://gpuopen.com/learn/gpu-reshape-beta-2

    AMD GPUOpen - Graphics and game developer resources The latest beta of GPU Reshape introduces a waterfall feature, NonUniformResourceIndex validation, and much more! Read on...

    #Documentation #Guest_Blog #News #Single_Blog #gpu_reshape_beta #gpu_reshape_beta_2_is_now_available #shader_instrumentation

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  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 17/10/2024

    GPU #Work_Graphs mesh nodes now in #Vulkan®
    ▻https://gpuopen.com/learn/gpu-workgraphs-mesh-nodes-vulkan

    AMD GPUOpen - Graphics and game developer resources We’ve added mesh nodes to our Vulkan® experimental extension, VK_AMDX_shader_enqueue.

    #Announcement #News #Single_Blog #Vulkan® #WorkGraphs #GPU_Work_Graphs #Mesh_shaders #SPIR-V

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  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 9/10/2024

    Sampling from a Normal (Gaussian) Distribution on GPUs
    ▻https://gpuopen.com/learn/sampling-normal-gaussian-distribution-gpus

    AMD GPUOpen - Graphics and game developer resources Sampling the normal distribution is not as straightforward as it seems! Explore two GPU-friendly methods including implementation and performance evaluation.

    #Article #Documentation #Single_Blog #gaussian_distribution #Raytracing #sampling_from_a_normal_gaussian_distribution_on_gpus #standard_normal_distribution

    GPU Open @gpuopen via RSS CC BY
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  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 3/10/2024

    Radeon™ Raytracing Analyzer 1.7 adds user marker support for ray dispatches
    ▻https://gpuopen.com/learn/amd_radeon_raytracing_analyzer_1-7_adds_user_marker_support_for_ray_dispatc

    AMD GPUOpen - Graphics and game developer resources #RRA 1.7 lets you associate ray dispatch data from DirectX®12 and Vulkan® applications with a user-defined string called a user marker.

    #Product_blogs #Release #Single_Blog #Tools #hybrid_raytracing #Radeon_raytracing_analyzer #user_debug_markers

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  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 3/10/2024

    Introducing Driver Experiments
    ▻https://gpuopen.com/learn/rdts-driver-experiments

    AMD GPUOpen - Graphics and game developer resources Ever wondered why your app is not working properly on a particular GPU? Driver Experiments lets graphics programmers disable some graphics driver optimizations or enable extra safety features.

    #News #Release #Single_Blog #Tools

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  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 3/10/2024

    New Radeon™ Developer Tool Suite brings Driver Experiments, Dark Mode to #Tools
    ▻https://gpuopen.com/learn/new_version_of_rdts

    AMD GPUOpen - Graphics and game developer resources Find out more about our latest tools #Release, including driver experiments, updates to RRA, RGP, and more!

    #Single_Blog #hybrid_raytracing #Radeon_Developer_Panel #radeon_gpu_analyzer_and_radeon_gpu_profiler_interop #Radeon_GPU_Detective #Radeon_raytracing_analyzer

    GPU Open @gpuopen via RSS CC BY
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  • @gpuopen
    GPU Open @gpuopen via RSS CC BY 1/10/2024

    The AMD #FidelityFX™ SDK 1.1.1 is now available on GPUOpen
    ▻https://gpuopen.com/learn/amd_fidelityfx_sdk_1-1-1

    AMD GPUOpen - Graphics and game developer resources Our patch #Release includes some FSR 3.1 fixes, support for AL2, and code changes needed for the upcoming release of the Microsoft Game Development Kit (GDK).

    #Drivers #Product_blogs #Single_Blog #AMD_FidelityFX #amd_fidelityfx™_super_resolution_3.1_released_as_part_of_fidelityfx_sdk_1.1 #AMD_FSR3 #Anti-Lag_2 #GDK #unreal_engine

    GPU Open @gpuopen via RSS CC BY
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Thèmes liés

  • #single_blog
  • #article
  • #release
  • #documentation
  • #news
  • #tools
  • #raytracing
  • #product_blogs
  • #rgp
  • #radeon_gpu_analyzer
  • #announcement
  • #amd_fidelityfx
  • #fidelityfx_sdk
  • #directx
  • #rdna_4
  • #radeon_gpu_detective
  • #rga
  • #hybrid_raytracing
  • #amd_fsr3
  • #mesh_shaders
  • #radeon_gpu_profiler
  • #directx_12
  • #gpu
  • #drivers
  • #workgraphs
  • #amd_fidelityfx
  • #amd_fidelityfx_super_resolution_3
  • #vulkan
  • #radeon_raytracing_analyzer
  • #unreal_engine
  • #breadcrumbs
  • #brixelizer
  • #hip
  • #perfguide
  • #rra
  • #rgd
  • #compression
  • #gpu_work_graphs
  • #gpu_reshape
  • #guest_blog