Using #HIP RT #Ray_tracing library to accelerate fluid simulation
▻https://gpuopen.com/learn/hiprt_fluid_simulation
AMD GPUOpen - Graphics and game developer resources This blog post shows how it is possible to use HIP RT to accelerate neighbor search in Smoothed Particle Hydrodynamics (SPH) simulations.
#Article #Single_Blog #hiprt #using_hiprt_to_accelerate_fluid_simulation