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  • @omgubuntu
    OMG ! Ubuntu ! @omgubuntu via RSS CC BY 15/06/2026

    Linux 7.1 brings new #ntfs driver, Steam Deck OLED audio fix + more
    ▻https://www.omgubuntu.co.uk/2026/06/linux-7-1-kernel-features

    Linus Torvalds has announced the release of Linux 7.1 with a rewritten NTFS filesystem driver, battery reporting for Apple Silicon devices and a Steam Deck OLED audio fix. Other notable changes include improved power-management switching on AMD CPUs, performance gains for Intel Arc Battlemage graphics and, unusually, a big set of legacy hardware removals that saw over 140,000 lines of code dropped. The loss of legacy hardware drivers has a purpose: a leaner kernel is a more maintainable kernel, and its developers no longer carry the burden of having to fix security flaws found by AI models in obsolete drivers to support […] You’re reading Linux 7.1 brings new NTFS driver, Steam Deck OLED audio fix + more, a blog post from OMG! Ubuntu. Do not reproduce elsewhere without permission.

    #News #exfat #linux_kernel #Valve

    OMG ! Ubuntu ! @omgubuntu via RSS CC BY
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  • @omgubuntu
    OMG ! Ubuntu ! @omgubuntu via RSS CC BY 8/02/2026

    Linux 6.19: 40% Speed Boost on Old AMD GPUs & Faster #ext4
    ▻https://www.omgubuntu.co.uk/2026/02/linux-6-19-kernel-features-amd-performance

    Linus Torvalds has released Linux 6.19, moving legacy AMD #radeon GPUs to the modern amdgpu driver and enabling larger block sizes in ext4 for improved storage performance. The AMD driver switch brings native Vulkan support to the Radeon R9 290 and HD 7000 series GPUs, while the ext4 filesystem breaks the 4KB page size limit to improve write operations by up to 50%. Following a one-week delay, this kernel saw an extended eight-week development cycle. As Ubuntu 26.04 LTS will ship with the next kernel release, officially named Linux 7.0, current Ubuntu users can install mainline 6.19 builds via unsupported methods. Linux […] You’re reading Linux 6.19: 40% Speed Boost on Old AMD GPUs & Faster Ext4, a blog post from OMG! Ubuntu. Do not reproduce elsewhere without (...)

    #News #hdr #linux_kernel #Valve

    OMG ! Ubuntu ! @omgubuntu via RSS CC BY
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  • @martin
    Martin @martin PUBLIC DOMAIN 5/08/2025

    Valve point to Mastercard restrictions as the payment firm deny influencing adult game removals | Rock Paper Shotgun
    ▻https://www.rockpapershotgun.com/valve-point-to-mastercard-restrictions-as-the-payment-firm-deny-in

    https://assetsio.gnwcdn.com/half-life-2-gordon-choked-modders-blacklisted-1.jpg?width=1200&height=630&fit=crop&enable=upscale&auto=webp

    Rule 5.12.7 is one of hundreds governing what Mastercard’s customers, merchant partners, and “service providers” – the actual payment processors who use Mastercard’s network – can and can’t do with its tech, and forbids any transaction “that is illegal, or in the sole discretion of the Corporation, may damage the goodwill of the Corporation or reflect negatively on the Marks.” In other words, a game doesn’t need to be breaking the law for its sale to break Mastercard’s rules, and Valve claim this is what allowed payment processors – potentially on Mastercard’s behalf – to push for removals.

    #jeux_vidéo #jeu_vidéo #business #finance #mastercard #valve #censure #adulte

    Martin @martin PUBLIC DOMAIN
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  • @martin
    Martin @martin PUBLIC DOMAIN 4/08/2025

    Mastercard denies pressuring game platforms, Valve tells a different story | TechCrunch
    ▻https://techcrunch.com/2025/08/03/mastercard-denies-pressuring-game-platforms-valve-tells-a-different-stor

    Mastercard denies pressuring game platforms, Valve tells a different story

    Mastercard deflects blame for NSFW games being taken down, but Valve says payment processors ’specifically cited’ a Mastercard rule about damaging the brand | PC Gamer
    ▻https://www.pcgamer.com/games/mastercard-deflects-blame-for-nsfw-games-being-taken-down-but-valve-says-pa

    Steam and Itch.io are worried about trouble with their payment processors, and Mastercard is not a payment processor.

    #jeux_vidéo #jeu_vidéo #business #finance #mastercard #valve #collective_shout

    Martin @martin PUBLIC DOMAIN
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  • @martin
    Martin @martin PUBLIC DOMAIN 13/08/2024

    Here’s how much Valve pays its staff — and how few people it employs - The Verge
    ▻https://www.theverge.com/2024/7/13/24197477/valve-employs-few-hundred-people-payroll-redacted

    https://cdn.vox-cdn.com/thumbor/Lwh8wHFQHVxUooQjqY02h2EnONc=/0x0:2040x1360/1200x628/filters:focal(1020x680:1021x681)/cdn.vox-cdn.com/uploads/chorus_asset/file/24062777/STK138_Stream_Kradtke_02.jpg

    Leaked payroll data reveals just how small one of the most important companies in gaming actually is.

    #jeu_vidéo #jeux_vidéo #business #valve #steam #ressources_humaines #salaires

    Martin @martin PUBLIC DOMAIN
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  • @cdb_77
    CDB_77 @cdb_77 7/06/2024
    2
    @gao_tumbuktu
    @stephane_m
    2

    Más de 650 migrantes rescatados y decenas de víctimas mortales en aguas de Canarias en las últimas 24 horas

    El relato de los supervientes afirma que al menos 50 personas fueron arrojadas al mar tras fallecer en un cayuco que quedó a la deriva a cientos de kilómetros de tierra

    https://pixelfed.zoo-logique.org/storage/m/_v2/578583396227231930/530d83cd3-f15549/MSyAo2i0hjQv/KNAtLUk7dheuiRyGRzfcSsbUzG7aIZHyJlSlRvKy.png

    Seis cayucos y una lancha neumática con 677 inmigrantes a bordo en total, entre ellos 26 menores, fueron socorridos por Salvamento Marítimo a lo largo de este jueves en la Ruta Canaria, de los cuales uno falleció ya en tierra, tras ser trasladado al Hospital de El Hierro, y varias decenas podrían haber muerto en la travesía. Además, otros cinco, entre ellos un recién nacido que fue alumbrado en alta mar, tuvieron que ser evacuados en helicóptero.

    Ha sido una jornada frenética para las tripulaciones de Salvamento Marítimo en Canarias, que ha obligado a movilizar seis barcos de rescate en cuatro islas (las guardamares Urania y Talía y las salvamares Adhara, Mízar, Menkalinan y Al Nair), además del helicóptero Helimer 201, según ha destacado el director de la sociedad estatal, José Luis García Lena.

    Esta serie de rescates comenzó en la tarde del miércoles, cuando el buque noruego Ramform Atlas/Lart8 avistó un cayuco a la deriva a unos 200 kilómetros al sur de La Gomera y El Hierro, cerca del cual se localizaron después dos embarcaciones más.

    El Centro de Salvamento Marítimo de Tenerife movilizó la Guardamar Urania, la Salvamar Adhara, la Guardamar Talía y el helicóptero Helimer 201.

    La tripulación de la Guardamar Urania rescató a 190 personas (de ellas 15 mujeres y seis niños) que fueron desembarcadas en La Restinga (El Hierro) a las 08.00 horas de este jueves, desde donde una de ellas fue derivada al hospital insular, si bien el Helimer 201 evacuó primero a una mujer y a un bebé, que había nacido en el cayuco.

    Según el relato de los ocupantes de la embarcación, estos habrían realizado una travesía de nueve días desde Nuakchot, en Mauritania. A bordo viajaban personas de Guinea-Conakry, Senegal, Marruecos, Mauritania, Comoro, Gambia, Malí y Pakistán.

    Antes de dirigirse al aeropuerto de Tenerife Sur, el helicóptero, con la mujer y el bebé a bordo, recogió a otras tres personas en mal estado de salud de un segundo cayuco.

    En este iban 70 ocupantes (65 hombres y 5 mujeres, naturales de Ghana, Senegal, Guinea Bissau y Mali) que se encontraba en situación desesperada. Según relataron sus ocupantes, habían muerto entre diez y doce personas durante la travesía desde Nuakchot, de donde zarparon hace trece días. En las últimas horas, tras comenzar a relatar los supervivientes lo ocurrido, se ha sabido que partieron de Nuakchot, en Mauritania, a finales de mayo, pero a los pocos días quedaron a la deriva. Algunos comenzaron a morir durante la travesía y sus cuerpos, incluidos los de mujeres y niños, fueron arrojados al mar. La cifra de muertos se ha elevado hasta, al menos, 50 personas.

    Tres de ellos fueron evacuados en helicóptero con la madre y el bebé de la otra embarcación. Las restantes personas de ese segundo cayuco fueron llevadas por la Salvamar Adhara también a La Restinga, en donde desembarcaron a las 03.50 horas.

    Los servicios sanitarios derivaron a ocho de ellos desde el muelle directamente al hospital de la isla, uno de los cuales falleció en el centro sanitario y fue enterrado horas después en el cementerio de Valverde sin identificación, bajo el código Inmigrante Nº 119 R3.

    La Guardamar Talía acudió al rescate de la tercera embarcación, con 159 personas (149 hombres, 8 mujeres y dos niños), que desembarcaron por la mañana en Arguineguín, Gran Canaria.

    Antes, a las 23.00 horas, el centro de emergencias 112 había informado a Salvamento Marítimo de que se había recibido una llamada desde un cayuco con 44 personas (de ellas 3 mujeres y 2 menores) que decían estar a la deriva entre Tenerife y La Gomera, según deducían por las luces que veían.

    Salvamento Marítimo movilizó la Salvamar Mizar, que a las 01.10 horas localizó el cayuco, rescató a sus 44 ocupantes y los trasladó hasta el puerto de Los Cristianos, en Tenerife, en donde desembarcaron a las 03.57 horas.

    Por la mañana, llegó a Tenerife por sus propios medios la quinta a embarcación del día, un cayuco localizado por un radar a 16 kilómetros al sureste de la punta de Rasca, cuyos 55 ocupantes, todos hombres, llegaron por sus medios a Los Cristianos acompañados por la Salvamar Menkalinan.

    Le han seguido otro cayuco socorrido a pocos kilómetros de El Hierro con 108 personas a bordo, entre ellas 21 mujeres y 15 menores, y una neumática con 51 personas de origen subsahariano rescatada esta tarde a 68 kilómetros al este de Lanzarote por la Salvamar Al Nair, con siete mujeres y un niño.

    Este viernes, la Guardamar Concepción Arenal ha rescatado a 64 migrantes subsaharianos, entre ellos seis mujeres y un menor, que han sido localizados en una neumática a unos 79 kilómetros al este de Arrecife (Lanzarote). Según han informado las fuentes del citado organismo estatal, todos ellos se encuentran en aparente buen estado de salud.

    Salvamento acudió al rescate de estas personas tras recibir un aviso de la Guardia Civil de la neumática, que fue avistada por un buque mercante, el Bochem Casablanca, que ha permanecido en la zona hasta que ha sido auxiliada.

    ▻https://www.eldiario.es/canariasahora/migraciones/jueves-frenetico-salvamento-canarias-677-rescatados-muerto-numerosos-desapa

    #mourir_en_mer #morts_en_mer #mourir_aux_frontières #Canaries #route_atlantique #décès #El_Hierro #Valverde #identification #Arrecife #Lanzarote

    CDB_77 @cdb_77
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  • @martin
    Martin @martin PUBLIC DOMAIN 25/09/2023

    Google, Apple, and Valve game revenues revealed in Xbox leaks
    ▻https://www.tweaktown.com/news/93422/google-apple-and-valve-game-revenues-revealed-in-xbox-leaks/index.html

    https://static.tweaktown.com/news/9/3/93422_2_google-apple-and-valve-game-revenues-revealed-in-xbox-leaks_full.png

    Top 10 gaming revenues - 2021
    Tencent - $33 billion
    Sony - $25 billion
    Google - $18 billion
    Microsoft - $16 billion
    Apple - $15 billion
    Nintendo - $15 billion
    NetEase - $10 billion
    Activision - $8 billion
    Electronic Arts - $7 billion
    Valve - $7 billion

    #jeu_vidéo #jeux_vidéo #business #tencent #sony #google #microsoft #apple #nintendo #netease #activision #ea #valve

    Martin @martin PUBLIC DOMAIN
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  • @martin
    Martin @martin PUBLIC DOMAIN 20/07/2023

    Dolphin abandons efforts to bring emulator to Steam
    ▻https://www.gamedeveloper.com/business/dolphin-abandons-efforts-to-bring-emulator-to-steam

    https://eu-images.contentstack.com/v3/assets/blt95b381df7c12c15d/blt2a5694fba75fc861/64762b611c166a6205bad447/dolphin_emulator.png

    Developer Dolphin has announced that it’s given up on trying to bring its titular emulator to Steam. On its blog, the company gave an update to months long controversy that saw its emulation software delisted from Valve’s storefront after a DMCA takedown. 

    Dolphin was quick to clarify that Nintendo didn’t file the original takedown, as initially believed. It revealed that Valve’s legal team contacted Nintendo, after which a lawyer from Nintendo of America asked Valve to delist the product.

    The only way to avoid delisting, according to the blog, was to come to an agreement with the Japanese developer. But Dolphin acknowledged Nintendo’s often litigious view on emulation and considered “Valve’s requirement for us to get approval from Nintendo for a Steam release to be impossible.”

    “Considering the strong legal wording at the start of the document and the citation of DMCA law, we took the letter very seriously,” wrote Dolphin. It added that its original statement post-takedown was “fairly frantic” and “as we understood it at the time, which turned out to only fuel the fires of speculation.”

    #jeux_vidéo #jeu_vidéo #émulation #émulateur_dolphin #nintendo #valve #dmca #droit_d_auteur #copyright #piratage

    Martin @martin PUBLIC DOMAIN
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  • @martin
    Martin @martin PUBLIC DOMAIN 9/12/2022

    Activision Blizzard : les États-Unis attaquent Microsoft en justice pour bloquer le rachat
    ▻https://www.frandroid.com/marques/microsoft/1561220_la-ftc-tente-de-bloquer-lacquisition-dactivision-blizzard-par-mic

    https://images.frandroid.com/wp-content/uploads/2022/03/activision-blizzard-hq.jpg

    Le projet d’acquisition d’Activision Blizzard par Microsoft, d’un montant de près de 69 milliards de dollars, rencontre un nouvel obstacle de taille. La Federal Trade Commission (FTC) a lancé une action en justice fédérale antitrust pour bloquer l’opération.

    #jeu_vidéo #jeux_vidéo #business #rachat #acquisition #finance #microsoft #activision_blizzard #ftc #sony #jeu_vidéo_call_of_duty #nintendo #console_switch #valve #steam #xbox #concurrence #jeu_vidéo_wow #jeu_vidéo_warcraft #jeu_vidéo_overwatch #jeu_vidéo_diablo #meta #withing #cma #ce #commission_européenne #zenimax #jeu_vidéo_starfield #jeu_vidéo_redfall

    Martin @martin PUBLIC DOMAIN
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  • @martin
    Martin @martin PUBLIC DOMAIN 8/12/2022

    The FTC is suing Microsoft to block its Activision Blizzard purchase - The Verge
    ▻https://www.theverge.com/2022/12/8/23498224/ftc-microsoft-activision-blizzard-legal-challenge-sues-block

    https://cdn.vox-cdn.com/thumbor/OD6A4Oo4W1s-2o9J34_s1twqFO0=/0x0:3000x2000/1200x628/filters:focal(1500x1000:1501x1001)/cdn.vox-cdn.com/uploads/chorus_asset/file/23926023/acastro_STK048_02.jpg

    The FTC has filed a legal challenge to try and block Microsoft’s plan to buy Activision Blizzard for $68.7 billion, according to a press release from the regulator. The lawsuit was filed today after weeks of back and forth between Microsoft, Sony, and regulators over competition concerns and the future of Call of Duty. The FTC argues that the acquisition would “enable Microsoft to suppress competitors to its Xbox gaming consoles and its rapidly growing subscription content and cloud-gaming business.”

    #jeu_vidéo #jeux_vidéo #business #finance #acquisition #rachat #microsoft #activision_blizzard #concurrence #ftc #jeu_vidéo_call_of_duty #xbox #console_xbox #xbox_game_pass #cloud_gaming #sony #nintendo #valve #cma

    Martin @martin PUBLIC DOMAIN
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  • @martin
    Martin @martin PUBLIC DOMAIN 7/12/2022

    Microsoft says Nintendo would get Call of Duty if acquisition okayed - The Washington Post
    ▻https://www.washingtonpost.com/video-games/2022/12/06/call-duty-nintendo-microsoft-sony-xbox

    Microsoft has signed a deal to bring the Activision Blizzard-published Call of Duty franchise to the Nintendo Switch for the first time, the company announced Tuesday night, pending approval of its acquisition of Activision Blizzard. The deal guarantees that Microsoft, which is awaiting federal approval of its acquisition of Activision Blizzard for $68.7 billion, would make available the popular first-person shooter series on Nintendo Switch for 10 years. It also announced a ten year deal to keep Call of Duty on the PC game store Steam.

    #jeu_vidéo #jeux_vidéo #business #rachat #acquisition #accord #microsoft #activision_blizzard #jeu_vidéo_call_of_duty #nintendo #steam #valve #console_nintendo_switch #console_switch #concurrence #sony #playstation

    Martin @martin PUBLIC DOMAIN
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  • @martin
    Martin @martin PUBLIC DOMAIN 6/10/2022

    Station d’accueil Steam Deck™
    ▻https://store.steampowered.com/news/group/39049601/view/3296095337793171074

    https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/39049601/c871cb610cd4de7f2cd695c04613ec2f11a16f22.png

    La station d’accueil Steam Deck™ a été conçue pour rendre votre configuration de jeu encore plus polyvalente. Que vous souhaitiez connecter votre Steam Deck au téléviseur de votre salon, au moniteur de votre bureau ou simplement le recharger à votre chevet, la station d’accueil s’adapte à tous les endroits et toutes les situations.

    #jeu_vidéo #jeux_vidéo #valve #steam #steam_deck #station_d_accueil #console_steam_deck #pc #disponibilité

    Martin @martin PUBLIC DOMAIN
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  • @martin
    Martin @martin PUBLIC DOMAIN 6/10/2022

    Valve axes waitlist for Steam Deck orders
    ▻https://www.gamedeveloper.com/pc/there-s-no-longer-a-waiting-list-to-buy-a-steam-deck

    https://eu-images.contentstack.com/v3/assets/blt95b381df7c12c15d/blt2fca393a048e8d27/62e41dd3e49d4a6983cc39b2/steamdeck.jpg

    As of today, Valve’s Steam Deck handheld can be purchased without the need of a reservation. Previously, the system had to be preordered via a quarterly queue, which has been repeatedly shortened throughout the summer the system’s production rate increased.

    #jeu_vidéo #jeux_vidéo #chaîne_d_approvisionnement #supply_chain #valve #steam #steam_deck #console_steam_deck #pc #livraison #disponibilité

    Martin @martin PUBLIC DOMAIN
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  • @martin
    Martin @martin PUBLIC DOMAIN 7/04/2022
    1
    @gblin
    1

    Steam Deck : Valve accéléré la production et pense au futur
    ▻https://www.minimachines.net/?p=108134

    Le Steam Deck a déjà connu un succès important malgré une distribution totalement atypique. Si la politique de vente de Valve était si particulière avec une distribution au compte gouttes, c’était probablement pour éviter de prendre trop de risque. Une stratégie payante mais qui a ses limites. La marque a décidé d’augmenter la cadence pour fournir le plus de monde, le plus rapidement possible.

    Steam Deck sur Twitter :
    ▻https://twitter.com/OnDeck/status/1511019543803543556

    https://pbs.twimg.com/amplify_video_thumb/1509630466088845326/img/7BV7R3Q7mMEaqRo9.jpg:large

    Welcome to Q2! We’ve just sent out the first set of order emails to Q2 reservers (in order of reservation time). Starting today we’re ramping up Steam Deck shipments, and will be sending more order availability emails every week. Sometimes even twice a week!

    Steam Deck 2 is already being planned out by Valve, and it will be even more powerful | GamesRadar+
    ▻https://www.gamesradar.com/steam-deck-2-is-already-being-planned-out-by-valve-and-it-will-be-even-m

    https://cdn.mos.cms.futurecdn.net/5owN4eLND3tvFVmZ83RqBm-1200-80.jpg

    “The first step is to let you play the great games that exist today. The second iterations are going to be more about: what are the capabilities that mobile gives us, above and beyond what you would get in a traditional desktop or laptop gaming environment?”

    Newell added that Valve is excited to see what other companies do with the software it’s created to power Steam Deck’s portable PC gaming experience. But it’s also considering its own ways to push the medium forward in ways that can’t be done on a desktop, with one example being the computer vision used for VR.

    “One of the things [Steam Deck] represents is battery-capable, high-performance horsepower that eventually you could use in VR applications as well,” Newell says. “You can take the PC and build something that is much more transportable. We’re not really there yet, but this is a stepping stone.”

    #jeu_vidéo #jeux_vidéo #console_steam_deck #steam #valve #production #succès #livraison #console_steam_deck_2 #vr #réalité_virtuelle #futur

    Martin @martin PUBLIC DOMAIN
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  • @martin
    Martin @martin PUBLIC DOMAIN 9/03/2022

    Steam : : Steamworks Development : : Steam : rétrospective de l’année 2021
    ▻https://store.steampowered.com/news/group/4145017/view/3133946090937137590

    https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/4145017/69b396d45aad56af0a6ddd27d1f9dfd4a16c5ad0.png

    Croissance de la plateforme Steam
    L’année 2021 fut un bon cru, même en comparaison avec 2020, année au cours de laquelle Steam a connu une croissance sans précédent. Les membres de la communauté Steam ont passé près de 38 milliards d’heures sur Steam en 2021, soit une augmentation de 21 % par rapport à 2020. (Cela représente 4,3 millions d’heures de jeu !)

    Les dépenses par personne ont augmenté de 27 % par rapport à 2020, une augmentation qui dépasse celle du temps de jeu. Cette croissance n’est pas seulement due aux joueuses et joueurs existants. Chaque mois de 2021, 2,6 millions de personnes supplémentaires ont fait leur premier achat sur Steam, représentant un pourcentage d’augmentation similaire à 2020, première année de la pandémie.

    #jeu_vidéo #jeux_vidéo #valve #steam #business #année_2020 #année_2021 #rapport #compte_rendu #succès #microsoft #sony #jeu_vidéo_days_gone #jeu_vidéo_forza_horizon_5 #vr #steamvr #croissance #oculus_quest_2 #steamworks #sdk_steamworks #steam_deck #steam_input #steam_workshop #steam_playtest #steam_pipe #steam_remote_play #remote_play #remote_play_together #steam_néo_fest #utm_analytics #steam_controller #linux #bande_passante #cdn #pandémie #covid-19

    Martin @martin PUBLIC DOMAIN
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  • @martin
    Martin @martin PUBLIC DOMAIN 7/03/2022

    Activision Blizzard, Epic Games, and Take-Two to halt sales in Russia
    ▻https://www.gamedeveloper.com/business/activision-blizzard-and-epic-games-to-halt-sales-in-russia

    https://eu-images.contentstack.com/v3/assets/blt95b381df7c12c15d/bltc6b86a305cb1fb87/6225dda1fcf3a21079820293/AB_Epic.png

    Activision Blizzard, Epic Games, and Take-Two Interactive are the latest game companies to suspend sales in Russia following the invasion of Ukraine.

    #jeu_vidéo #jeux_vidéo #steam #valve #business #guerre #russie #ukraine #activision_blizzard #epic_games #take-two_interactive #retrait #ventes #jeu_vidéo_grand_theft_auto_online #jeu_vidéo_fortnite #epic_games_store #unreal_engine #sanctions

    Martin @martin PUBLIC DOMAIN
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  • @martin
    Martin @martin PUBLIC DOMAIN 28/01/2022

    Valve will start selling the Steam Deck on February 25th - The Verge
    ▻https://www.theverge.com/2022/1/26/22902930/valve-steam-deck-release-date-gaming-handheld-pc

    https://cdn.vox-cdn.com/thumbor/Ec5M20TPZPmxV9LJrSPiYzV1k7M=/0x0:1620x848/fit-in/1200x630/cdn.vox-cdn.com/uploads/chorus_asset/file/22873690/steam_deck.jpg

    Valve announced that the Steam Deck will go on sale starting February 25th. According to the company’s blog, customers who have reservations will get an email on that day and have three days to place an order. Valve also says that it’ll release new batches on a weekly basis, so if you’ve got a reservation, March will be the time to keep an eye on your email.

    Steam Deck Deposit - Steam Deck arrive le 25 février : actualités Steam
    ▻https://store.steampowered.com/news/app/1675180/view/3117055056380003048

    https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/41210844/c83d54777234476af34c17e32f90b14d4de5b477.png

    Bonjour, c’est bientôt le grand jour ! Le 25 février, nous enverrons le premier lot d’e-mails de notification de commande aux personnes qui ont une réservation. Elles auront alors 3 jours (72 heures) à compter de la réception de cet e-mail pour effectuer leur achat. Passé ce délai, leur réservation sera attribuée à la personne suivante dans la file d’attente. Les premiers exemplaires seront expédiés à partir du 28, et nous prévoyons d’envoyer de nouveaux lots d’e-mails de commande chaque semaine.

    #jeu_vidéo #jeux_vidéo #business #console #pc #steam_deck #valve

    Martin @martin PUBLIC DOMAIN
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    Martin @martin PUBLIC DOMAIN 21/10/2021

    Valve bans blockchain games and NFTs on Steam, Epic will try to make it work - The Verge
    ▻https://www.theverge.com/2021/10/15/22728425/valve-steam-blockchain-nft-crypto-ban-games-age-of-rust

    https://cdn.vox-cdn.com/thumbor/JRg6s8s6T5ya7XQwhRUEInbAjdg=/0x131:1820x1084/fit-in/1200x630/cdn.vox-cdn.com/uploads/chorus_asset/file/16280398/acastro_180509_1777_steam_0001.0.jpg

    Games that use blockchain technology or let users exchange NFTs or cryptocurrencies won’t be allowed on Steam, according to a rule added to Valve’s “What you shouldn’t publish on Steam” list.

    #jeu_vidéo #jeux_vidéo #blockchain #nft #valve #steam #bannissement #epic_games_store #spacepirate #tim_sweeney #jeu_vidéo_evolved_apes #apple #modération #censure #opensea #coinbase

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    Martin @martin PUBLIC DOMAIN 21/10/2021

    Epic says it’s ‘open’ to blockchain games after Steam bans them - The Verge
    ▻https://www.theverge.com/2021/10/15/22729050/epic-game-store-open-to-blockchain-cryptocurrency-nft-games

    https://cdn.vox-cdn.com/thumbor/qvX4e62Xwf4KSZ_X0gr2qmZa2GA=/0x146:2040x1214/fit-in/1200x630/cdn.vox-cdn.com/uploads/chorus_asset/file/21768196/acastro_20200818_1777_epicApple_0002.0.jpg

    Epic tells The Verge that it’s “open to games that support cryptocurrency or blockchain-based assets” on its game store, unlike its competitor Valve which has banned games that feature blockchain technology or NFTs from Steam. When we asked about allowing games that featured NFTs, Epic told us there’d be some limitations, but that it’s willing to work with “early developers” in the “new field.”

    #jeu_vidéo #jeux_vidéo #blockchain #epic_games #epic_games_store #steam #valve #tim_sweeny #cryptomonnaies #nft #innovation #finance #apple

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    Martin @martin PUBLIC DOMAIN 21/10/2021

    Epic Games store to « welcome » games that use blockchain tech
    ▻https://www.gamedeveloper.com/business/epic-games-store-to-welcome-games-that-use-blockchain-tech

    https://eu-images.contentstack.com/v3/assets/blt95b381df7c12c15d/bltb63c7af3f4168ce2/616a1217d3bef7432b487bcb/epicgamesstorefeatured.PNG

    Epic Games CEO Tim Sweeney has announced that Epic Games will “welcome” games that use blockchain technology on the Epic Games Store. This follows Valve’s quiet decision that took effect earlier this morning to remove games that make use of blockchain-generated cryptocurrency.

    Le P-DG d’Epic Games annonce prudemment l’autorisation a priori de jeux à base de chaînes de blocs au sein de sa boutique Epic Store.

    #jeu_vidéo #jeux_vidéo #epic_games #epic_games_store #valve #steam #tim_sweeney #blockchain #édition #nft #cryptomonnaies

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    Martin @martin PUBLIC DOMAIN 18/10/2021

    Steam :: Steamworks Development :: Nouveau : Deck Verified
    ▻https://store.steampowered.com/news/group/4145017/view/4820532832261272815

    https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/4145017/3bf73f117eb2f29bacc33d969d599f10f9c09ee4.png

    Aujourd’hui, nous vous présentons Deck Verified, un programme de vérification de la compatibilité avec Steam Deck.

    #steam #valve #deck #console_deck #pc #deck_verified #présentation #jeu_vidéo #jeux_vidéo

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    Martin @martin PUBLIC DOMAIN 6/10/2021
    1
    @sandburg
    1

    The entirety of Twitch has reportedly been leaked | VGC
    ▻https://www.videogameschronicle.com/news/the-entirety-of-twitch-has-reportedly-been-leaked

    https://www.videogameschronicle.com/files/2021/09/twitch-logo.jpg

    An anonymous hacker claims to have leaked the entirety of Twitch, including its source code and user payout information.

    The user posted a 125GB torrent link to 4chan on Wednesday, stating that the leak was intended to “foster more disruption and competition in the online video streaming space” because “their community is a disgusting toxic cesspool”.

    VGC can verify that the files mentioned on 4chan are publicly available to download as described by the anonymous hacker.

    One anonymous company source told VGC that the leaked data is legitimate, including the source code for the Amazon-owned streaming platform.

    Internally, Twitch is aware of the breach, the source said, and it’s believed that the data was obtained as recently as Monday. We’ve requested comment from Twitch and will update this story when it replies.

    [UPDATE: Twitch has confirmed the leak is authentic: “We can confirm a breach has taken place. Our teams are working with urgency to understand the extent of this. We will update the community as soon as additional information is available. Thank you for bearing with us.”]

    #jeu_vidéo #jeux_vidéo #twitch #tv #streaming #business #fuite #sécurité #amazon_vapor #vapor #valve #steam #valve_steam #amazon_game_studios

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    Martin @martin PUBLIC DOMAIN 16/08/2021

    Phil Spencer Impressed With Steam Deck, Confirms xCloud Functionality - Game Informer
    ▻https://www.gameinformer.com/2021/08/16/phil-spencer-impressed-with-steam-deck-confirms-xcloud-functionality

    https://www.gameinformer.com/sites/default/files/styles/thumbnail/public/2021/08/16/02922918/steam_deck_green_background.jpg

    Valve’s Steam Deck has impressed a lot of people since its reveal. After all, the company effectively designed its own version of the Switch to play your Steam library on the go. That’s pretty cool, and it’s proven to be quite a draw given its pre-order frenzy, and early hands-on impressions have been largely positive. Xbox boss Phil Spencer is among those who got to take the device for a test drive, and he recently expressed his happiness with the product, particularly in how well it runs Microsoft-published software.

    #jeu_vidéo #jeux_vidéo #valve #steam #steam_deck #console_steam_deck #windows #xbox #xcloud #microsoft #phil_spencer

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  • @martin
    Martin @martin PUBLIC DOMAIN 11/08/2021

    Game engine, meet game streaming : Unity acquires Parsec for $320M | Ars Technica
    ▻https://arstechnica.com/gaming/2021/08/game-engine-meet-game-streaming-unity-acquires-parsec-for-320m

    https://cdn.arstechnica.net/wp-content/uploads/2021/08/parsec-plus-unity-760x380.jpg

    The parent company of Unity, one of the most popular game development engines in the world, has made arguably its biggest acquisition of another gaming company yet. The deal, announced on Tuesday, sees Unity taking control of Parsec, a peer-to-peer game-streaming protocol. The acquisition is valued at $320 million.

    Unity Technologies, éditeur du moteur de jeux vidéo Unity, acquiert Parsec, éditeur d’une solution de travail à distance à destination de développeurs de jeux vidéo. L’article contextualise cette acquisition en distinguant cette solution à destination des professionnels des solutions de jeu en streaming grand public.

    #jeu_vidéo #jeux_vidéo #unity #unity_technologies #parsec #business #acquisition #bureau_à_distance #remote_desktop #streaming #google_stadia #nvidia_geforce_now #ubisoft #jeu_vidéo_immortals_fenyx_rising #valve #steam_remote_play #epic_games #psyonix #mediatonic

    Martin @martin PUBLIC DOMAIN
    • @sandburg
      Sandburg @sandburg CC BY-SA 11/08/2021

      Notre moteur tourne moins bien sous linux... Au lieu d’optimiser, vous allez jouer sous windows et à distance.

      Sandburg @sandburg CC BY-SA
    • @martin
      Martin @martin PUBLIC DOMAIN 12/08/2021

      Je ne connais pas les difficultés de Unity sous Linux, mais le rachat d’une entreprise d’aide au développement à distance n’aura aucun impact, positif ou négatif, sur la situation.

      En revanche, ce qui risque, peut-être, d’améliorer la compatibilité Linux de Unity, et capter l’intérêt des studios de développement, c’est le Steam Deck, qui tournerait sous Linux.

      ▻https://store.steampowered.com/steamdeck

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    Martin @martin PUBLIC DOMAIN 21/07/2021

    Gamasutra - Ubisoft CEO says Steam Deck support depends on sales, lauds Netflix’s game ambitions
    ▻https://www.gamasutra.com/view/news/385453/Ubisoft_CEO_says_Steam_Deck_support_depends_on_sales_lauds_Netflixs_game_

    Ubisoft will support Valve’s new Steam Deck console if it becomes big enough. That’s according to company founder and CEO Yves Guillemot, who asked for his opinion on the new device during an investor call.

    […]

    Guillemot was also specifically asked to weigh in on Netflix’s video game machinations, and indicated the streaming giant is well positioned for success — and might even help propel the wider industry forward.

    #jeu_vidéo #jeux_vidéo #culture #business #valve_steam_deck #console #netflix #gaas #game_as_a_service #streaming #yves_guillemot

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