Monolecte 😷🤬

Fauteuse de merde 🐘 @Monolecte@framapiaf.org

  • Style-based GANs – Generating and Tuning Realistic Artificial Faces | Lyrn.AI
    https://www.lyrn.ai/2018/12/26/a-style-based-generator-architecture-for-generative-adversarial-networks


    Donc on crée des gens qui n’existent pas, de manière tellement réaliste qu’on ne les distingue pas de la réalité → voilà qui va poser la question de la photographie comme preuve.
    Une vidéo bien parlante pour illustrer le propos.
    https://www.youtube.com/watch?v=kSLJriaOumA

    Generative Adversarial Networks (GAN) are a relatively new concept in Machine Learning, introduced for the first time in 2014. Their goal is to synthesize artificial samples, such as images, that are indistinguishable from authentic images. A common example of a GAN application is to generate artificial face images by learning from a dataset of celebrity faces. While GAN images became more realistic over time, one of their main challenges is controlling their output, i.e. changing specific features such pose, face shape and hair style in an image of a face.

    A new paper by NVIDIA, A Style-Based Generator Architecture for GANs (StyleGAN), presents a novel model which addresses this challenge. StyleGAN generates the artificial image gradually, starting from a very low resolution and continuing to a high resolution (1024×1024). By modifying the input of each level separately, it controls the visual features that are expressed in that level, from coarse features (pose, face shape) to fine details (hair color), without affecting other levels.

    This technique not only allows for a better understanding of the generated output, but also produces state-of-the-art results – high-res images that look more authentic than previously generated images.